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Unread 06-07-2015, 12:03
Kevin Leonard Kevin Leonard is offline
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FRC #5254 (HYPE), FRC #20 (The Rocketeers)
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Re: The Highest Levels of Play

Quote:
Originally Posted by carpedav000 View Post
I feel that games sometimes aren't pushed to their limits because the limit is almost impossible to achieve.

EDIT: What is a death cycle?
The best example is what the #8 seeded alliance in Archimedes did to upset the #1 seed in this match.

At it's core, it involves the undefendable finish strategy that 1918 used in that match, where they sat next to the low goal, received inbounds from the human player, and shot without having to move. It was quick and undefendable.

Executed perfectly, it could have been an undefendable trusser (like 900) coupled with a smart robot with a quick passback and an undefendable finisher (like 1918). A few different alliances tried variations on the strategy including:
Archimedes 8th Seed: 51-2485-1918-781,
Archimedes 6th Seed: 4077-195-20-4265,
IRI #2 Seed (only the finish): 2056-469-1625-4039

Heck, we even tried it in a match with your team at IRI in qualifications and nearly beat a deadly alliance.
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All of my posts are my opinion only and do not reflect the views of my associated teams.
College Student Mentor on Team 5254, HYPE - Helping Youth Pursue Excellence
(2015-Present)
Alumni of Team 20, The Rocketeers (2011-2014)
I'm attempting a robotics blog. Check it out at RocketHypeRobotics.wordpress.com Updated 10/26/16
 


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