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  #16   Spotlight this post!  
Unread 03-09-2015, 23:49
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by MikLast View Post
But the opposite of water is space.

Space Game Confirmed

Also, its fun to see that a duck vine translates to "Guess the 2016 game!" for everyone.
FRC Space Jam
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Unread 04-09-2015, 00:03
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Re: [FRC Blog] Duck Vine

Has anyone else given a thought to the items in the other two cages? Perhaps the ducks are red herrings. In which case ducks are now fish and I've broken biology.
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Unread 04-09-2015, 00:05
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by Mike Schreiber View Post
My biggest concern if that is a game piece is not robot related at all... It's how annoying that sound is going to be all year.
Would it be illegal to add an amplifier to your robot? You could have your drive team wear ear muffs and have a super loud amplifier to stun every team and spectator around. Haha.
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Unread 04-09-2015, 00:09
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Re: [FRC Blog] Duck Vine

Does anyone else just watch this and laugh hysterically when he does the big push?
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Unread 04-09-2015, 00:14
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by logank013 View Post
Would it be illegal to add an amplifier to your robot?
Quote:
R8 ROBOT parts shall not be made from hazardous materials, be unsafe, cause an unsafe condition, or interfere with the operation of other ROBOTS.
...
B. Speakers, sirens, air horns, or other audio devices that generate sound at a level sufficient to be a distraction
Technically, it was
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Unread 04-09-2015, 00:15
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by logank013 View Post
Would it be illegal to add an amplifier to your robot? You could have your drive team wear ear muffs and have a super loud amplifier to stun every team and spectator around. Haha.
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Unread 04-09-2015, 00:30
orangemoore orangemoore is offline
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by Electronica1 View Post
Easy work around would be handing out Vuvuzelas.
Check the admin manual 4.12.3
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  #23   Spotlight this post!  
Unread 04-09-2015, 01:04
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by Jalerre View Post
FRC Space Jam
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  #24   Spotlight this post!  
Unread 04-09-2015, 02:41
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Re: [FRC Blog] Duck Vine

Whammy chicken.
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Unread 04-09-2015, 06:12
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Re: [FRC Blog] Duck Vine

This bin holds the entire supply of game pieces currently in North America. All the others will need to be imported by teams. Expect to receive them about 2 days before Bag n Tag - plus or minus a week.
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Unread 04-09-2015, 09:07
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Re: [FRC Blog] Duck Vine

A seagull rather than a duck:

http://camon.it/en/22/54/latex-seagull
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Unread 04-09-2015, 09:10
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Re: [FRC Blog] Duck Vine

Notice the fork trucks in the background as he backs away from the ducks.

Forklift Simulator game confirmed. Again.
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Unread 04-09-2015, 09:18
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Re: [FRC Blog] Duck Vine

If that's the game piece I'm buying a safe to lock it in when we don't need it...
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  #29   Spotlight this post!  
Unread 04-09-2015, 13:03
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Re: [FRC Blog] Duck Vine

Y'all just don't understand
  1. Those ducks have no bones
  2. First never shows game pieces
  3. The missing bones must be the game pieces.
  4. The game will be a takeoff on operation.
  5. Start working on your manipulation arms & hands.
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Unread 04-09-2015, 13:10
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by jman4747 View Post
If that's the game piece I'm buying a safe to lock it in when we don't need it...
Our team as it is should get some sort of locking mechanism for old game pieces. Old Basketballs from Rebound Rumble are sometimes thrown at least once during meetings and practices. Same goes with exercise balls from Aerial Assist. Frisbee come out of storage time to time. So much chaos With that said, I don't think we will have to worry about anyone using totes or recycle bins as toys next year... haha.
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