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  #31   Spotlight this post!  
Unread 04-09-2015, 14:53
Jared Russell's Avatar
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Re: [FRC Blog] Duck Vine

Presenting the 2016 FRC game: Duck Hunt

Duck Hunt is played by two alliances of three robots each in a 54 foot by 27 foot arena with rubber ducks starting perched in and around a variety of field structures. The objective of Duck Hunt is to 'hunt' as many ducks as possible and retrieve them using your alliance's Duck Obtainment Gizmo, or D.O.G. The D.O.G. is a wheeled receptacle that starts in front of your alliance's player station and can be pushed around the field.

You score one point for every duck that ends up in the D.O.G. at the end of the match. Robots may pick up and manipulate (or even throw) ducks in order to feed them to the D.O.G. Special bonus ducks are worth 3 points each, and start perched higher than the maximum robot height limit of 60" (no vertical extension is allowed). To knock down bonus ducks, robots and human players may throw/shoot Poof Balls at them. But be careful! You'll want to park your D.O.G. (or maybe a teammate) underneath first to make sure the opponent doesn't get them all!

Additional bonus points can be earned by shooting Poof Balls at your OPPONENT's D.O.G. One point is awarded for each Poof Ball that ends the match inside the D.O.G.

Good luck, and watch out for flying ducks!
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Unread 04-09-2015, 15:10
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by Jared Russell View Post
Presenting the 2016 FRC game: Duck Hunt
Duck Hunt?

Done.
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  #33   Spotlight this post!  
Unread 04-09-2015, 15:50
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Re: [FRC Blog] Duck Vine

Frank isn't giving us a hint.

He's inferring that on a match-by-match basis, the aggregate group of us will be fine with this game. But on a holistic scale, there will be a fragmented group who will be so annoyed with the upcoming game that they will come together and consider sacking FIRST HQ.
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  #34   Spotlight this post!  
Unread 04-09-2015, 17:19
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by JesseK View Post
Frank isn't giving us a hint.

He's inferring that on a match-by-match basis, the aggregate group of us will be fine with this game. But on a holistic scale, there will be a fragmented group who will be so annoyed with the upcoming game that they will come together and consider sacking FIRST HQ.
sounds like a prediction for every season.
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  #35   Spotlight this post!  
Unread 04-09-2015, 17:24
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by Knufire View Post
Duck Hunt?

Done.
Great use of 2d parts to achieve complex 3d geometry!
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  #36   Spotlight this post!  
Unread 04-09-2015, 18:11
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by dodar View Post
Does anyone else just watch this and laugh hysterically when he does the big push?
Yes. That might not every get old
Quote:
Originally Posted by FrankJ View Post
Y'all just don't understand
Those ducks have no bones.
Ice cream also has no bones. I think there is a connection...

Ducks McGucks?
(Or, technically, Seagull McGeegull)

Seriously: This may have been a potential game piece in for testing. The background looks like the basement of FIRST Place.
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  #37   Spotlight this post!  
Unread 04-09-2015, 20:11
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Re: [FRC Blog] Duck Vine

My dad used to sing, "I love bananas, because they have no bones."
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  #38   Spotlight this post!  
Unread 04-09-2015, 20:26
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by MikLast View Post
But the opposite of water is space.
You obviously missed Solar Slingshot. (It's a floor wax and a dessert topping in one!)
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Last edited by GeeTwo : 04-09-2015 at 20:30.
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  #39   Spotlight this post!  
Unread 04-09-2015, 20:32
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by GaryVoshol View Post
My dad used to sing, "I love bananas, because they have no bones."
'F it were my dad, it would have been "b'nanas got no b'nones", "b'nanas got no b'nones".
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  #40   Spotlight this post!  
Unread 06-09-2015, 12:03
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Quote:
Originally Posted by Jared Russell View Post
Presenting the 2016 FRC game: Duck Hunt

Duck Hunt is played by two alliances of three robots each in a 54 foot by 27 foot arena with rubber ducks starting perched in and around a variety of field structures. The objective of Duck Hunt is to 'hunt' as many ducks as possible and retrieve them using your alliance's Duck Obtainment Gizmo, or D.O.G. The D.O.G. is a wheeled receptacle that starts in front of your alliance's player station and can be pushed around the field.

You score one point for every duck that ends up in the D.O.G. at the end of the match. Robots may pick up and manipulate (or even throw) ducks in order to feed them to the D.O.G. Special bonus ducks are worth 3 points each, and start perched higher than the maximum robot height limit of 60" (no vertical extension is allowed). To knock down bonus ducks, robots and human players may throw/shoot Poof Balls at them. But be careful! You'll want to park your D.O.G. (or maybe a teammate) underneath first to make sure the opponent doesn't get them all!

Additional bonus points can be earned by shooting Poof Balls at your OPPONENT's D.O.G. One point is awarded for each Poof Ball that ends the match inside the D.O.G.

Good luck, and watch out for flying ducks!
Bonus ducks!
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  #41   Spotlight this post!  
Unread 06-09-2015, 12:31
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Re: [FRC Blog] Duck Vine

I found a wonderful remix of the vine
https://video-iad3-1.xx.fbcdn.net/hv...b5&oe=55EC8070
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  #42   Spotlight this post!  
Unread 06-09-2015, 20:42
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by EricH View Post
Actually, on further reflection...


It's a witch game. Water may be involved in some way, as might wood, but it's definitely a witch game.



And the inspectors will need to use their biggest scales.




*ducks*

And coconuts?
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  #43   Spotlight this post!  
Unread 06-09-2015, 20:46
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by saikiranra View Post
And coconuts?
Carried by swallows, of course.

Now, whether those swallows are African or European is an open question.
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Unread 06-09-2015, 20:47
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Quote:
Originally Posted by Ginger Bread View Post
I found a wonderful remix of the vine
https://video-iad3-1.xx.fbcdn.net/hv...b5&oe=55EC8070
Mirror please?
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Unread 06-09-2015, 21:17
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Re: [FRC Blog] Duck Vine

Quote:
Originally Posted by SamcFuchs View Post
Mirror please?
I think you might have to like the page on fb to watch it, but basically when they press down on the ducks the second time it plays the John Cena music.
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