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Hello
I have just joined the forum and i hope to be able to share knowledge with the rest of you that are here anyway. Im a "beginner level" animator with a general knowledge of 3ds Max and some experiance under my belt. I am working on an animation project (personal project) which is rather large to say the least. Anyway the question is what method is good for making fair grade character models that look nice but doesn't lag the computer when working on it? I have a tendencey make complex character models which slow my comp down to a crawl. -PSY GUY- |
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