Go to Post A lot of people forget this when posting, but your posts here on ChiefDelphi will more or less be here forever. Do you really want that post you just be made to be on the Internet forever?... Post wisely... - artdutra04 [more]
Home
Go Back   Chief Delphi > Technical > Programming > C/C++
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #9   Spotlight this post!  
Unread 24-09-2015, 22:56
AustinSchuh AustinSchuh is offline
Registered User
FRC #0971 (Spartan Robotics) #254 (The Cheesy Poofs)
Team Role: Engineer
 
Join Date: Feb 2005
Rookie Year: 1999
Location: Los Altos, CA
Posts: 802
AustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond reputeAustinSchuh has a reputation beyond repute
Re: Dynamically Linked Libraries

Quote:
Originally Posted by Hsifeulbhsifder View Post
Yep, I am just experimenting with stuff in my free time, seeing what I can do. The purpose of this was to see if I could dynamically load the c++ compiled code into a DLL so that I can tweak values without having to kill the running program. I have the main FRCUserProgram running code that applies only to all the hardware related aspects. This code stores all the necessary memory which is then passed into the dll every iteration. If the dll should change, the same memory is pushed into the new dll and it operates upon the memory as I intended the change to. I think this is called live loop editing.
We actually achieve the same thing through a different mechanism.

Our robot code is split up into a bunch of processes (each is a separate binary). There is 1 process which has WPILib built into it and interfaces to the hardware. The other processes have our control loops, joystick code, autonomous mode, etc. They all communicate via a shared memory mechanism we designed. The really cool part is that this lets us re-start the various modules and replace them without taking the rest of the code down or restart it. We've been able to do things like deploy new joystick code while the driver was driving.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 14:05.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi