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#1
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
No one's talking about the big story = the vanilla version of the game was developed before November.
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#2
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
I honestly don't see any way this turns out well. If they reveal very little of the game, it's just more fodder for the game hint-crazed crowd (which I once found interesting, but not in the past 4 or 5 years). If they reveal some of the game, it gets into a "longer build season" situation, because if I think I know what the game piece, I'm going to start working on how to manipulate it. And you probably will too.
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#3
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
If a picture is worth a thousand words, and a video is at least 24 pictures per second,
CD is going to explode into a 2,000 page thread come December. |
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#4
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Quote:
And as far as useless game hints are concerned, the 2009 video cited above gave no useful clues at all about the game or game pieces until the final still, when the empty cells and super cells were shown (without any sense of scale). Last edited by GeeTwo : 02-10-2015 at 22:53. |
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#5
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Releasing a video in October lends even more credibility to the football theory. FIRST wants to create hype about the football game through out the football season. We still will not know what type of football game piece is used or how big the scoring target is.
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#6
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
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#7
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
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I believe it may be more of a goal than a reality... |
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#8
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Quote:
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#9
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Quote:
Regardless, I see no indication of massive changes to the game this year. Frank has been pretty forthright so far, even just straight up telling us that bumpers will be back. Frank speaks pretty simply in this post telling us that they want to do it for promotional reasons, so I see no reason not to just trust him. However, I sincerely hope they don't give away things such as game pieces in this trailer. Once you know the game piece, you can pretty effectively begin prototyping for manipulating it. Personally, I can't do a two-month-long "Week 1" starting in late October, so yeah, please be careful about it. With very little definitive info, the season pretty much starts early. |
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#10
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Quote:
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#11
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
I don't think you "get" FRC hint theory. lol
FIRST doesn't have to ever hint at anything for us to generate theories (e.g., water game). |
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#12
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Quote:
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#13
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
'inside the tent' makes me think of mergers & acquisitions. Maybe a new model for alliances?
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#14
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
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~Daler |
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#15
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Maybe the tent could be a new version of the tunnels on the field from breakaway?
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