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#121
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Re: FRC Blog - Something New - Team 'Standards'
+1
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#122
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Re: FRC Blog - Something New - Team 'Standards'
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#123
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Re: FRC Blog - Something New - Team 'Standards'
Personally, I have no issue with giving teams the option of making a Standard.
It will work well with this year's theme, but we may not see it in future games. It just doesn't make sense to mount Standards above the DS if that area of the field will be used for scoring. We will make use of this opportunity to have a few students (read that "just 2 or 3") use this as an engineering exercise. We were give limitations, and goal objectives. So, we will use them to design our Standard. Besides, has anyone given any thought to the possibility that this opportunity to build a Standard this year was the entire reason to have the "Teaser video" in the first place? I wouldn't put it past the GDC to head fake us like that. |
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#124
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Re: FRC Blog - Something New - Team 'Standards'
Not sure if this has been brung up or not, but I found these two sentences from the blog post interesting. Emphasis mine:
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Second paragraph, seems to indicate that the standard could interfere with gameplay if not the right size -- does this again point to scoring elements above the DS? Or Do they mean that if one is too tall, it could fall and hurt someone, etc.? Just two sentences I had noticed that seemed unusual... |
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#125
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Re: FRC Blog - Something New - Team 'Standards'
I was thinking the same thing just before I read your post. There will be less than 4' of horizontal space consumed by standards, that leaves about 23' for other stuff.
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#126
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Re: FRC Blog - Something New - Team 'Standards'
Parapets, towers, battlements --> features of a stronghold.
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#127
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Re: FRC Blog - Something New - Team 'Standards'
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I doubt there will be any goals near these standards as it would take away from the cool aesthetic of seeing banners above driver's stations. We're probably looking at a ground level, non-shooting game for 2016. |
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#128
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Something known is its good to get kids hooked in robotics young so if a fun theme on top of a complex game is the way to do it I'm all for it.
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#129
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Re: FRC Blog - Something New - Team 'Standards'
All I could think of is the retro-reflective frisbee that got taped to my shirt for the match with 20 and 900 in quals in 2014.
If any team was going to use the banners like that, it was going to be the Zebracorns. |
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#130
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Re: FRC Blog - Something New - Team 'Standards'
That was great! Except when you were standing next to me at Champs, where I was refereeing your division, and I kept thinking they were going to miss you and take me out instead...
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#131
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Re: FRC Blog - Something New - Team 'Standards'
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We're using RitR this weekend as an excuse to test some new stuff. |
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#132
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Re: FRC Blog - Something New - Team 'Standards'
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#133
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Re: FRC Blog - Something New - Team 'Standards'
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#134
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Re: FRC Blog - Something New - Team 'Standards'
Yeah, design standards can be strict sometimes...
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#135
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Re: FRC Blog - Something New - Team 'Standards'
So standards design standards are not standardized?
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