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#16
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Re: Most matches for a robot?
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How many of these great teams took their "originally designed/fabricated structures" from stop build; to first match to test the length of the season (off-season events)..? |
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#17
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Re: Most matches for a robot?
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#18
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Re: Most matches for a robot?
I believe I have told this one before on CD (and I have bored many in person), but I think it is a good story relative to this thread.
In 2007, for 33, we designed super light due to all the structure. Estimated the cycle count for the arm as about 10 cycles per match time 20 matches per event times 5 events (3 regionals, Worlds, and IRI) or about 1,000 cycles. For aluminum, this is designing just a bit past yield, but not too terrible much. Operation wise, this would be 2 minutes x 100 matches or about 3-4 hours of match play (180-240 minutes). We built a practice bot with similar structure. This bot self-destructed after about 10 hours of practice. It was structural fatigue of some of the main arm elements. Absolutely catastrophic. Because of this, we made some fix-it parts during one of the fix it windows in case such a failure occurred at Worlds. End of the day, the robot made it all the way through regular season*, IRI, Kettering Kick-off and then was on display at the YES expo doing match after match until it too self destructed. When we tallied it up, (TBA shows 68 matches), but the robot likely saw close to those 100 matches, or about 3.5 hours of match play. Plus a few hours of practice/test/tune cycling plus about 1/2 day of playing with at YES expo (probably another 3 hours of operation/cycling). IE it also failed at about 10 hours of operation. Once switching to districts, the match count just about doubles, and the potential for practice hours can be quite high with unbag time. Basically, you can't play with the fatigue limits nearly as much as you "yusta-could". *We did fatigue one piece a couple times during season where the claw connected with the wrist. the issue with that piece was it had a lot of welding which lost the temper of the Aluminum, and it would yield when the arm would occasionally whack itself on the ground. We had a failure right before alliance selection at Detroit that year, and it had to be replaced. |
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#19
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Re: Most matches for a robot?
The degeneration is real. At New England District Championships in 2014, 195 was performing at its peak during quals. Once elims came around (somewhere around match 80-85 of the season), anything that could've gone wrong on the robot, did go wrong. Some of the problems still weren't solved by the end of Worlds. A lot of the moving parts were completely replaced for off-season, but the robot never performed the same again.
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#20
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Re: Most matches for a robot?
This is a very important part of scouting, especially at events like a District Championship or Worlds. A robot could have done great all season long, but halfway through a third or fourth competition, the continuous wear and tear shows. I have noticed this multiple times in the past two years, even more so with Aerial Assist.
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#21
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Re: Most matches for a robot?
We ran 140 matches this year.
(Suffield,Waterbury,RI,Hartford,NEDCMP,Galileo,CT Champs, BattlecryWPI, WIWI, Bash at the Beach) plus we run it hard on asphalt for hours at a time at summer and fall events (6 events) plus a bunch of short demos. This year wear and tear wise we had started having issues at NEDCMP quals (match 70 or so) until we discovered and fixed a bent piece that aligned the totes in the stack -small issue with a big effect - otherwise the wear and tear was nothing compared to 2014 after 110 matches. A measure of difference between years, this year we still have the original KOP wheels on from the beginning - in 2014 we needed to change them out every competition - with essentially same(or equivalent) drive-train. Many teams have practice robots - does anyone have a conscious plan of a fleet leader - having their practice robot run more matches(simulated) than the gamer to ferret out wear and tear issues? |
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#22
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Re: Most matches for a robot?
Or build test platforms for subsystems that seem to be more prone to wear/tear than others.
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#23
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Re: Most matches for a robot?
We ran 140 matches this year.
(Suffield,Waterbury,RI,Hartford,NEDCMP,Galileo,CT Champs, BattlecryWPI, WIWI, Bash at the Beach) plus we run it hard on asphalt for hours at a time at summer and fall events (6 events) plus a bunch of short demos. This year wear and tear wise we had started having issues at NEDCMP quals (match 70 or so) until we discovered and fixed a bent piece that aligned the totes in the stack -small issue with a big effect - otherwise the wear and tear was nothing compared to 2014 after 110 matches. A measure of difference between years, this year we still have the original KOP wheels on from the beginning - in 2014 we needed to change them out every competition - with essentially same(or equivalent) drive-train. Many teams have practice robots - does anyone have a conscious plan of a fleet leader - having their practice robot run more matches(simulated) than the gamer to ferret out wear and tear issues? |
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#24
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Re: Most matches for a robot?
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I think our comp bot had about 90 matches this year for comparison. |
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#25
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Re: Most matches for a robot?
If this is about a robot - it should not count practice robot matches.
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#26
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Re: Most matches for a robot?
Practice matches need to be considered too, actually. See "fatigue life"--fatigue doesn't care if the cycles the material has gone through are in quals, elims, shop testing, or practice matches. What it cares about is, "I've gone through X,000 cycles, I'm about to *OUCH!* break." (Or has gone through some extra stress, but that's another topic.)
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#27
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Re: Most matches for a robot?
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Of course in these matches a team isn't going to push their robot to a breaking point. But, as an example, oftentimes this year a robot would carry more totes at one time to find an optimal cycle time strategy. |
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#28
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Re: Most matches for a robot?
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#29
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Re: Most matches for a robot?
For 234, or matches are as followed for 2015:
Week 1- 12 quals and 2 elims Week 3- 12 quals and 7 elims Week 4- 12 quals and 8 elims Week 6- 14 quals and 7 elims Archimedes- 10 quals and 5 elims CORI- 4 quals and 7 elims IRI- 9 quals Indy RAGE- at least 5 quals and 7 elims (We were finalists and I'm not sure how many qualification matches were at that event) CAGE Match- 7 quals and 7 elims Total: 135 matches +- 3 (Not sure 100% on Indy RAGE) The wear and tear was 100% noticeable. By the time we made it to Archimedes, it was probably at it's prime. Started to degrade as we went into IRI for sure. The robot basically fell apart as we went into Indy RAGE. Our arms attached using bolts in order to fit into transport configuration. A hole in which a bolt goes through to attach the arms got so loose that the arm would flex so match that after a certain height, the stack would just fall over and out. Unfortunately, that resulted in some bad results at Indy Rage, but we were able to fix the robot for CAGE Match. That's just one example of how intense the wear on a robot is after that many matches. |
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#30
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Re: Most matches for a robot?
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According to TBA, 118 played in 122 matches by the end of TRR - not sure if they have done any other events in the preseason this fall. |
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