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Re: POV
We have used it for things with multiple discrete steps, to increment/decrement among them. Examples include lifting one tote level for 2015 Recycle Rush and panning across the camera view for alternate goals, e.g. in 2012 Rebound Rumble. We used this (or something similar; perhaps it was keyboard driven) to step through the various stages of climbing for 2013 Ultimate Ascent; if all went well, you just kept clicking "up".
At a somewhat less intuitively obvious level, the POV could be used to choose among up to four drive formats (e.g. arcade, tank, arcade-with-slide, or translate-with-twist), or to "shift up or down" among various maximum speeds.
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