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  #361   Spotlight this post!  
Unread 01-12-2015, 22:59
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Re: Thoughts on the teaser?

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Originally Posted by josephus View Post
but it does seem like teams might be cooperating more than ever.
More than 4 vs 0?
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Originally Posted by FRC_Game_Summaries_Photos
2001 - Diabolical Dynamics
Four teams work together as one alliance to try to achieve as high a score as possible in each match. Points are scored by placing balls in their goal, and by positioning their robots and goals in designated areas at the end of each match. At the start of each match, the alliance station contains twenty small balls. In addition there are twenty small balls and four large balls on the far side of the field which may be used to score points.
At the end of the two minute match, points are awarded as follows: the alliance will receive one point for each small ball in the goal and not in contact with a robot, and ten points for each large ball in the goal and not in contact with a robot. Each alliance will receive ten points for each robot that is in the End Zone. An additional ten points will be added if the stretcher is in the End Zone. The alliance doubles its score if the bridge is balanced. The alliance multiplies its score by a factor of up to three by ending the match before the two minute time limit. Each team receives the alliance score. A team multiplies its’ score by 1.1 if its large ball is on top of a goal. Scores are rounded up to the nearest whole point after applying all applicable multipliers.
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Unread 02-12-2015, 00:17
Jsteel Jsteel is offline
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Is there another teaser coming out before Kickoff?
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Unread 02-12-2015, 08:53
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Re: Official FIRST Stronghold Teaser!

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Originally Posted by Jsteel View Post
Is there another teaser coming out before Kickoff?
Quite often FIRST will provide an official game hint the week of Christmas. The timing of which is variable, so keep your eyes open.
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Unread 21-12-2015, 10:50
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Re: Official FIRST Stronghold Teaser!

No, I have not read through everything, but did anyone notice the new slick bumper material that AndyMark is selling? :

From the description: "This material is slick in comparison to other bumper material like am-2676. This may be useful in situations when you want objects or elements to slide on your robot bumper rather than grip to it."
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Unread 21-12-2015, 12:33
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Re: Official FIRST Stronghold Teaser!

AndyMark has been putting out all kinds of weird and wonderful new things. Slick bumper material, tank drive... one can only wonder what you would do with those...
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Unread 21-12-2015, 12:41
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Re: Official FIRST Stronghold Teaser!

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Originally Posted by GreyingJay View Post
AndyMark has been putting out all kinds of weird and wonderful new things. Slick bumper material, tank drive... one can only wonder what you would do with those...
I wouldn't take what Andymark is producing too seriously. Andy said on the FUN podcast/show thing said it was geared to a more industrial customer and not is wasn't solely for FRC.
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Last edited by orangemoore : 21-12-2015 at 12:56.
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Unread 21-12-2015, 13:05
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Re: Official FIRST Stronghold Teaser!

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Originally Posted by orangemoore View Post
I wouldn't take what Andymark is producing too seriously. Andy said on the FUN podcast/show thing said it was geared to a more industrial customer and not is wasn't solely for FRC.
Oh, I realize that, but it's still fun to speculate

I wonder what industrial customers are building FRC-size tank drive vehicles though.
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Unread 21-12-2015, 13:10
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Re: Official FIRST Stronghold Teaser!

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Originally Posted by GreyingJay View Post
Oh, I realize that, but it's still fun to speculate

I wonder what industrial customers are building FRC-size tank drive vehicles though.
Conveyor systems not drive platforms.
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Unread 21-12-2015, 13:17
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Re: Official FIRST Stronghold Teaser!

Quote:
Originally Posted by GreyingJay View Post
Oh, I realize that, but it's still fun to speculate

I wonder what industrial customers are building FRC-size tank drive vehicles though.
Quote:
Originally Posted by EricLeifermann View Post
Conveyor systems not drive platforms.


Industrial was a poor word choice. More like Commercial Use he used examples like: Firefighters and Swat Teams

https://youtu.be/EmN0v9IZb38?t=48m25s
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  #370   Spotlight this post!  
Unread 29-12-2015, 07:40
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Re: Official FIRST Stronghold Teaser!

Well, I haven't read all of the pages, but I did make it through about half, plus the couple before this one, so I figure I'll throw in my (late) two cents.

1. The font. The similarity to the "Ringbearer" LOTR font has been brought up on a few different occasions (I know that someone also found out that that is not the exact font used, but bear with me). The font is also somewhat similar to the fonts in the titles of a few different Disney movies (Again, somewhat with a loose definition). Seeing as WDI made the video, I went through to look at the plots of the different movies. It seemed that all of the ones in question were medieval and involved sneaking into somewhere to either retrieve or deposit something precious to them (Pun intended, since that pretty much describes Frodo's mission as well). This, in part leads to #2

2. Capture the Flag. There have been a few indications that this is a possibility. The font, the missing flag, and the flag on the robot. There are probably a few I missed.

3. The blueprint. I am of the opinion that first has revealed the field layout through the blueprint. I also think that, because it's a themed game, we may be seeing a lot of "static", if you will, not only in the form of random lines and the like, but also possibly in the form of aesthetics on the field drawing that will either not be there, or won't be very prominent. It looks like a very busy field, but there are certain things that wouldn't quite fit. Too much that, if it was very tall, would block driver vision way too much. So, some of those things (like the double lines going to the circles on the other side of the field) could be short, like the steps from last year, or could be higher up, like the return chutes from 2010.

4. What has thusfar been implied about the field components (I'm gonna include the blueprint in this one, just because). The blueprint suggests that we have a few different circular protrusions, maybe turrets, but what catches my interest more is the things at the center, and at the sides. The center part that some people has said looks like a hill to me looks almost like a motte and bailey style castle, with two separate walled in sections and a moat around. I'm not sure what purpose they would serve, but one thought is that they could have to do with any "capture the flag" elements. At the ends of the field are also some strange looking shapes, which I think could be what was looked at in This video at about 0:20. The camera is tilted up, indicating something tall, maybe visible from the pits (As has been brought up with respect to the tower visible from the tens in the teaser video). As for the game pieces, well, that's a bit annoying to try to figure out.

5. Game pieces. Well, a lot depends on if we take what is said at 0:15 of the "Security Breach" video as sarcastic/ deliberately misleading, or as serious. If it's serious, we probably have capture the flag/king of the hill, since we haven't had a game piece that resembles a flag before. If it's sarcastic, then we probably have balls that we're trying to score somewhere, which would fit the pattern that FIRST has kept with for the last 12 or so years of having every other game be a ball game, with a pattern of small, small, large, small, small, large.

I think that we are going to end up with a game with two different scoring methods, one being capture the flag or king of the hill style as a point booster/multiplier/infusion, and the main one being shooting or herding balls somewhere on the field. That said, I think everything is designed to confuse us, and nothing will make sense until kickoff.

Essentially, FIRST is trying to screw with our heads, and a lot is uncertain right now, but if I got any of that anywhere near right, I'm going to be jumping with joy more than normal at kickoff.

See you all there, and good luck this season folks!
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Unread 29-12-2015, 16:23
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Re: Official FIRST Stronghold Teaser!

Quote:
Originally Posted by Rebecca Wasmer View Post
No, I have not read through everything, but did anyone notice the new slick bumper material that AndyMark is selling? :

From the description: "This material is slick in comparison to other bumper material like am-2676. This may be useful in situations when you want objects or elements to slide on your robot bumper rather than grip to it."
I suspect this is in response to a bumper design that 971 and 1678 put together in 2014. We had to get the material from a different vendor.
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Unread 29-12-2015, 23:10
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Re: Official FIRST Stronghold Teaser!

One more image of the blueprint.
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Unread 07-01-2016, 17:07
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Re: Official FIRST Stronghold Teaser!

The blueprints look like the playing field.
Here's the map with contrast increased, skewed to correct angles, and lines traced:
http://www.chiefdelphi.com/forums/at...d=14522040 79
Now just the lines traced:
http://www.chiefdelphi.com/forums/at...d=14522040 79
Now removing unnecessary lines:
http://www.chiefdelphi.com/forums/at...d=14522040 79
Finally, colored in:
http://www.chiefdelphi.com/forums/at...d=14522040 79

As you can see, it looks like there are two catapults or trebuchets-- one on each end. Appears to be two "strongholds" in the center, along with two smaller "buildings." Along with a truss on each side, like the 2014 game.
My guess from this is it's a projectile game, where there will be towers in the center, and the teams will have to use some sort of provided ammunition to knock down the opponents towers. (images attached too in same order)
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Unread 07-01-2016, 18:33
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Re: Official FIRST Stronghold Teaser!

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Originally Posted by Andromeda One View Post
If it really is capture the flag related it is going to be an interesting game this year.
possibly capture the flag
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Unread 07-01-2016, 18:43
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Unhappy anyone heard whats going on with the game

Im so stressed from not knowing about the game.
Please help
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