Quote:
Originally Posted by Monochron
I think a lot of the issues cleared up as the season went along. Also the level of top play developed to be very interesting in the later weeks but was a bit lackluster at the start. Remember, a couple of rule additions help to sooth the hate after kickoff and after build season.
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I agree, I voted for Aerial Assist as my favorite game because I think it developed into the best FRC game. From the first event to the last off-season the game got better and better and stayed interesting both to play and to watch. AA was definitely better at championship and off-seasons when the overall quality of robots improved. At early regionals a non-moving or absent robot made for poor matches.