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Unread 09-01-2016, 21:01
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Universal Spy Hand Signals

Our team is thinking about the benefits of making universal signals for the spies. If anyone has any useful spy signals please comment below.
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Unread 09-01-2016, 21:03
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Re: Universal Spy Hand Signals

Just some quick thoughts

Hand to left: move to left
hand to right: move to right
Hands towards driver station: drive back
Hands up: drive forward
Arms to both left and right: You're good
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Unread 09-01-2016, 21:03
Matt178 Matt178 is offline
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Re: Universal Spy Hand Signals

We have a few members/mentors who know ASL and are thinking of making a universal FIRST Stronghold ASL Dictionary just for this.
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Unread 09-01-2016, 21:03
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Re: Universal Spy Hand Signals

I'd consider adapting hand signals used in rigging and crane operation. It may give a nice place to start.
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Unread 09-01-2016, 21:03
medofbr medofbr is offline
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Re: Universal Spy Hand Signals

Wouldn't that defeat the perpose of it being a spy
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Unread 09-01-2016, 21:08
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Re: Universal Spy Hand Signals

I think this will have to evolve. Start a list here of what things should be signaled.
  1. Boulder locations (One fist raised, other hand pointing to location)
  2. Defensive robot location (hand open, palm facing drivers, other hand pointing at location of defensive robot)
  3. Move away from spy (two hands pushing robot away from spy, palms facing robot)
  4. Move closer from spy (two hands pulling robot away to spy, palms facing spy)
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Unread 09-01-2016, 21:08
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Re: Universal Spy Hand Signals

The difficulty with having specialized spy signals per team is that only one spy is in the spy box (from what I have read), so by having team-centralized spy signals, the spy will only be able to provide input to one of the offensive teams.
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Unread 09-01-2016, 21:11
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Re: Universal Spy Hand Signals

Couldn't It just Be:

2 hands up = Forward
2 hands left = Turn Left
2 hands Right = Turn Right
2 hands Down = Back Up
1 hand left; 1 hand right = Good
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Unread 09-01-2016, 21:13
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Re: Universal Spy Hand Signals

I love your idea, T. Curtis.
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Unread 09-01-2016, 21:15
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Re: Universal Spy Hand Signals

Quote:
Originally Posted by medofbr View Post
Wouldn't that defeat the perpose of it being a spy
spys have codes though. Anyways, there are bound to be teams that dont browse CD and will never see this...
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Unread 09-01-2016, 21:15
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Re: Universal Spy Hand Signals

I believe a universal hand signal is a simple yet great way for both sides to succeed.

Last edited by Harmandeep : 09-01-2016 at 21:18.
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Unread 09-01-2016, 21:17
Ryan Hu Ryan Hu is offline
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Re: Universal Spy Hand Signals

Look, it's not like it's productive at all to scream directions down the court. This idea is something that will definitely speed up communication. Now even if it isn't a universal signal, being able to read your own spy's means you can translate for your alliance anyway. It's a solid idea either way.
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Unread 09-01-2016, 21:18
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Re: Universal Spy Hand Signals

Quote:
Originally Posted by Harmandeep View Post
I believe a universal hand signal is a simple yet great way for both sides to succeed.
I love that forward thinking you have.
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Unread 09-01-2016, 21:21
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Re: Universal Spy Hand Signals

Universal hand signals would be able to help your alliance maximize your score since not every team can have their own spy. In the spirit of Gracious Professionalism, this would benefit all teams, and opposing alliances would most likely not try to cheat this system because they will be preoccupied with their own robots.
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Unread 09-01-2016, 21:27
Chito Chito is offline
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Re: Universal Spy Hand Signals

im not liking this whole hand signal idea
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