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#1
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Re: Robot intentionally tipping over
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#2
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Re: Robot intentionally tipping over
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#3
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Re: Robot intentionally tipping over
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But if you have a way to move your bumpers down... that looks so complicated, it's probably not worth it though imo. |
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#4
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Re: Robot intentionally tipping over
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BUT, it's way way way too risky. You'd have to have two full sets of bumpers, one permanently mounted in each configuration. AND you'd have to be <120" perimeter in BOTH orientations. Not to mention having the ability to retract wheels for the start of the match. (And I'd use that within the match, too.) An articulated Frame Perimeter is specifically banned. It ain't worth it. EDIT: I realized the problem here. The post-flop set has to be OUTSIDE the Frame Perimeter before the match, or the Frame Perimeter it's on is articulated. Either one of those is illegal. Yep, illegal. Last edited by EricH : 11-01-2016 at 01:24. |
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#5
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Re: Robot intentionally tipping over
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The second set of bumpers would be outside the bumper zone, and thus not "Bumpers". You would have to design it so that the 2nd set of bumpers were: 1) Entirely inside the Frame Perimeter; and 2) Within the 120# weight limit. |
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#6
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Re: Robot intentionally tipping over
I believe this strategy would be in conflict with 1.1 Message from Woodie Flowers Award Recipients.
"We want to know they are playing with integrity and not using strategies based on questionable behaviors." |
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#7
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Re: Robot intentionally tipping over
I have to add to this discussion that your robot has to satisfy all rules not just certain rules. What comes to mind are those rules and definitions that discuss bumper zone, FRAME PERIMETER and dimensions, bumper mounting (covering all exterior vertices) and articulation. Depending on dimensions, I can see the possibility of changes in aperture that can still satisfy the rules.
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#8
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Re: Robot intentionally tipping over
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#9
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Re: Robot intentionally tipping over
R22 says: BUMPERS must be located entirely within the BUMPER ZONE, which is the volume contained between two virtual horizontal planes, 4 in. above the floor and 12 in. above the floor, in reference to
the ROBOT standing normally on a flat floor. What defines "normally"? Starting configuration? Average position during the match? Where the robot lands if you were to pick it up and set it down again? Waived in the last 20s? On a similar note, do the frame perimeter extension rules (R3, Fig. 4.2) rotate with the frame? If so, it would (awkwardly) prevent teams from going vertical while extending an arm to the rung (even if the height rules are waived). Clarifying how these rules affect orientation changes will have a huge effect on teams attempt to scale the tower. |
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#10
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Re: Robot intentionally tipping over
Usually when robots tip over [unintentionally] they aren't fouled for changing their orientation on the field, or having "sideways bumpers." just something to consider.
R22: BUMPERS must be located entirely within the BUMPER ZONE, which is the volume contained between two virtual horizontal planes, 4 in. above the floor and 12 in. above the floor, in reference to the ROBOT standing normally on a flat floor. BUMPERS do not have to be parallel to the floor. This shown, I believe you can have sideways bumpers, as they do not have to be parallel with the ground; there are no rules stating that tipping changes any configuration of the robot. There is also no limit on horizontal extensions, so you can put wheels on that flick outside of the frame perimeter up to 15 inches, which you can fall onto. (Careful with those measurements though, as you still want to go under the lowbar) I believe this is legal. [edit: Also, remember that "normally on a flat floor" is simply how your bot sat during inspection, as "R" rules are primarily guaged as inspection rules. That being said, "normally" is in starting configuration, and also the bumper zone is applied to your robot in starting configuration. Your bumpers do not need to fall within the bumper zone after tipping. Literally speaking, there isn't even a penalty for violating R22 on the field.] Last edited by AndyBare : 11-01-2016 at 11:07. |
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#11
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Re: Robot intentionally tipping over
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[Edit: because this: http://www.chiefdelphi.com/forums/sh...readid=141442] |
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#12
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Re: Robot intentionally tipping over
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#13
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Re: Robot intentionally tipping over
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As long as you can extend wheels to the 'flopped' side (and keep it within the 15" extension rules) flopping looks legal to me. |
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#14
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Re: Robot intentionally tipping over
Guys,
The intention is that any robot to robot contact occur only within the bumper zone to prevent damage to robots. The bumper zone is tested and evaluated when the robot wheels are on a level surface and bumpers may not be articulated (i.e. moving). If the robot changes robot frame to floor dimensions, I would expect the Q&A would respond that the bumper zone still has to be satisfied. As ruled in the past, if the bumpers are angled, they still had to satisfy the bumper zone requirement. That allows bumpers to be mounted higher on one side of the robot and lower on another side. While the 2016 bumper rules are very close to those in the past, the only real answer can be obtained from the Q&A. |
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#15
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Re: Robot intentionally tipping over
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That being said, I think creative thinking is awesome, and it'd be totally cool if they allowed it. I want to see robots do the limbo. |
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