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High Goal Vs. Low Goal
Initially, our team reached the general consensus that scoring boulders in the high goals is advantageous. However, I don't see that much advantage aside from in auto. Is seems to me that it would be better to opt out of the 3 extra points per shot and increase cycle time than spend a lot of time and energy developing a high goal shooter that requires more time to line up shot (even with vision processing) and is even more susceptible/sensitive to defense. Thoughts?
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