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Unread 11-01-2016, 14:44
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Re: High Goal Vs. Low Goal

Quote:
Originally Posted by Ginger Power View Post
On the other hand, if you can score in the high goal, you can score in the low goal.
This is not a true statement. Brattice-load only high shooters can't hit low without adding a layer of complexity and inaccuracy to a shooter. Similarly if you have an irreversible ball collection mechanism. A high shooter that can also score low is a more specific and constrained design than just a high shooter.

Quote:
Originally Posted by Zebra_Fact_Man View Post
I'm kind of curious: has anyone in fthis thread actually ran a Time Study of this game with your team, or is this all uncalculated opinion? Did your Time Study account for missed-shot probability and chase-down time? Did it account for defense played on the shooter?

You'd be quite surprised how similar the Expected Values are between low and high goal scoring.
Our team was, in fact, slightly flummoxed when we started estimating scoring potentials of high-goals specialists, breach and low goals, breach and scale bots, etc. They all came out rather surprisingly close together.
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