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#1
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Re: G11 and G28 technecalitys
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If red team, in their own secret passage decides to use the secret passage to get to the neutral zone, they have that right. If on the way to the neutral zone they encounter a blue alliance member that is contacting the carpet of the red secret passage, that blue alliance member gets a technical foul. THAT is the rule. I am sorry if I simplified that to "right-of-way" and caused confusion. Also, I do understand G11. |
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#2
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Re: G11 and G28 technecalitys
Wouldn't it be easy to draw a penalty if you are defending in your own zone. If someone is in your own secret passage and your were defending in your courtyard you could just go hit them and they would get a tech foul right? That seems like an easy way to draw penalties.
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#3
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Re: G11 and G28 technecalitys
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#4
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Re: G11 and G28 technecalitys
G11 states that Strategies aimed solely at forcing the opposing ALLIANCE to violate a rule are not in the spirit of FIRST Robotics Competition and not allowed. Rule violations forced in this manner will not result in an assignment of a penalty to the targeted ALLIANCE.
Violation: FOUL. If egregious or repeated, YELLOW CARD G21 states "a ROBOT contacting carpet in the opponent’s SECRET PASSAGE may not contact opposing ROBOTS." This is where the right is given to alliance members to have priority in their own secret passage. There is no discussion in the rule of who must engage contact. It simply says that opposing robots may not contact you in your own secret passage. G11 is a rule that counters strategies, not other rules. Last edited by AndyBare : 01-11-2016 at 07:12 PM. |
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#5
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Re: G11 and G28 technecalitys
I'm going to make two statements here.
The first is that "Contact", when used as a verb, (very important) carries the implication that X is taking the action to make contact with Y. NOT the other way around. The second is that a team that uses other rules to rack up penalties on their opponents is in fact using a strategy, and is in violation of G11. If there is a legitimate reason to take an action that causes an opponent to get a foul, then G11 wouldn't apply (most likely). If there is no legitimate reason, G11 applies. Whether or not G11 applies is going to be heavily context-dependent. By the way, we've been discussing this in other threads since Kickoff. If 5-6 threads full of disagreement on one item isn't enough to ensure a change in TU#1, I don't know what is. |
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#6
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Re: G11 and G28 technecalitys
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Thus, if I contact you, you contact me. As for G11, it's to stop teams pulling strategies like blocking human player feeding stations and forcing them to have more than 6 balls within their castles. Another good example would be if you pinned an opposing robot in your secret passage, and kept ramming him into a wall in order to keep fouling him. That would 1. Be bullying, and 2. Be totally illegal. Last edited by AndyBare : 01-11-2016 at 07:31 PM. |
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#7
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Re: G11 and G28 technecalitys
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Here's the implications given by that: Contact, initiate contact, make contact: A-> B, if A contacts, initiates contact, or makes contact. Think of it this way: Telemarketer contacts YOU. I don't know when the last time you contacted a telemarketer is... In contact, contact (n): A <-> B. I don't think we're in disagreement on G11. Allow me: It's disallowing teams from using the rules to develop a strategy to harm their opponent by causing a rules violation. Thus, it prohibits repeatedly hitting an opponent in your Passage just to rack up the penalties (if you're going to hit them, I suggest pushing them as hard as you can), blocking the various chutes so that boulders cannot be entered, and hitting your opponent in their courtyard for the penalties in the last 20 seconds. BUT, it does not prevent hitting them to get at those boulders, hitting them so you can get to the tower, or sitting just a bit outside the chutes so the boulders collect behind you and are hard but not impossible to get to. |
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#8
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Re: G11 and G28 technecalitys
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http://www.firstinspires.org/sites/d...al/2016/01.pdf |
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