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Unread 11-01-2016, 18:32
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Re: Secret Passage

If you were right, the attacker could simply park a robot in front of the player station to prevent the defender robot from getting boulders. As long as they're parked a foot from the wall, the defending human player can still enter boulders onto the field so the attacker is not forcing a foul.

I'm sure it will be clarified in a Q&A but the defending robot always has a legitimate reason to be traversing the secret passage. The attacking robot is either there attempting to steal a boulder or blocking free access to the defender or both.

From a gameplay perspective it makes sense that the attacker must get out of the way of the defender.

I think the best you can expect to see is that if the defender initiates contact the attacking robot must immediately make way or suffer a foul. Otherwise attackers will be parking in there and watching for a 5 count by the ref.
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Unread 11-01-2016, 19:31
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Re: Secret Passage

Quote:
Originally Posted by DareDad View Post
From a gameplay perspective it makes sense that the attacker must get out of the way of the defender.

I think the best you can expect to see is that if the defender initiates contact the attacking robot must immediately make way or suffer a foul. Otherwise attackers will be parking in there and watching for a 5 count by the ref.
I think that this would be probably what's next up. The GDC really doesn't have a whole lot of options here:

--exclude the passage contact rule from G11 entirely (won't happen, as now you've really got a can of worms)
--Clarify that the passage contact rule applies either only to initiating or regardless of initiating
--Add a new rule that if contacted, the attacker needs to be moving out right away (like the "bump-to-pass" in '08)

Personally, I'd go for the third one, but I don't think that'll make life any easier on the refs.
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Unread 13-01-2016, 21:41
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Re: Secret Passage

For anyone still following this, the 1st rule update clarified it (caveat - I paraphased parts of it, so look it up yourself to be sure):

Section 3.4.3 General Rules

G11 Blue Box added:

G11 does not apply for strategies consistent with standard gameplay, e.g. a TEAM obtaining a BOULDER from their SECRET PASSAGE, . . . .

Examples include:

A. . . . .

B. . . . .

C. A Red robot is parked completely within the Blue Secret Passage. A Blue robot, attempting to reach the Blue Brattice (the human player station where you put boulders back into play), makes contact with the Red Robot. The Red Robot receives a G21 penalty (making contact inside secret passage). There are no violations of G11 (intentionally causing an opposing side to get a foul) because the Blue robot was trying to access their Brattice and not solely trying to cause the Red robot to violate G21.
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