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Unread 12-01-2016, 12:40
GreyingJay GreyingJay is offline
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Re: Is anybody talking about the low bar?

One potential option to consider is using a detachable mechanism. Low bar capable when the alliance strategy determines it.
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Unread 12-01-2016, 12:47
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notmattlythgoe notmattlythgoe is offline
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Re: Is anybody talking about the low bar?

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Originally Posted by GreyingJay View Post
One potential option to consider is using a detachable mechanism. Low bar capable when the alliance strategy determines it.
To make sure I'm understanding correctly what you're saying. A mechanism that you could take off prior to a match which would then allow you to use the low bar in certain matches?

Dynamic robots by match would be interesting this year. Not necessarily for changing based on the selected defenses (however you should know which defense was selected by the audience before queuing for a match) but maybe based on what your alliance can do.
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Unread 12-01-2016, 13:02
GreyingJay GreyingJay is offline
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Re: Is anybody talking about the low bar?

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Originally Posted by notmattlythgoe View Post
To make sure I'm understanding correctly what you're saying. A mechanism that you could take off prior to a match which would then allow you to use the low bar in certain matches?

Dynamic robots by match would be interesting this year. Not necessarily for changing based on the selected defenses (however you should know which defense was selected by the audience before queuing for a match) but maybe based on what your alliance can do.
That was my brainstorm, yes, whether or not it's practical or useful, I haven't really thought through yet
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Unread 12-01-2016, 13:03
Kyle Butzerin Kyle Butzerin is offline
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Re: Is anybody talking about the low bar?

Hey SOTA,

We skipped it, there is a whole thread on the idea, (as you have seen) which was a surprise to me at first.

Identify what you wish to do strategy-wise, then make a way to pass under the bar.

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Unread 12-01-2016, 22:08
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Re: Is anybody talking about the low bar?

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Originally Posted by GreyingJay View Post
One potential option to consider is using a detachable mechanism. Low bar capable when the alliance strategy determines it.
Our team discussed this option, and found many flaws involved, I'd encourage you and your team to careful weigh how many benefits are had by doing this, and what are they. Just an idea, because it could prove an amazing design, or it could prove fatal to your robot during the season. Best of luck from T3!
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Unread 12-01-2016, 22:36
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GeeTwo GeeTwo is offline
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Re: Is anybody talking about the low bar?

Our answer was YES, we need to be able to cross under the low bar. It's there every match, in the same location. It's ESSENTIAL for teams going after lots of boulder points (which is the only "unlimited" source of points), and still pretty important for teams playing for a sapper (focused on breaching defenses) function. I think most top 8 and first-pick alliances will fall into one or both of these two categories.

I would not be surprised if our initial configuration is more than 14-16" tall, but I absolutely expect us to have a configuration that will fit below the low bar while carrying a boulder.
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Unread 13-01-2016, 06:12
cglrcng cglrcng is offline
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Re: Is anybody talking about the low bar?

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Originally Posted by GeeTwo View Post
Our answer was YES, we need to be able to cross under the low bar. It's there every match, in the same location. It's ESSENTIAL for teams going after lots of boulder points (which is the only "unlimited" source of points), and still pretty important for teams playing for a sapper (focused on breaching defenses) function. I think most top 8 and first-pick alliances will fall into one or both of these two categories.

I would not be surprised if our initial configuration is more than 14-16" tall, but I absolutely expect us to have a configuration that will fit below the low bar while carrying a boulder.
Gus,

Where's the rule that your boulder has to pass through under the Low Bar just because your robot must? My idea alone (you'd need to check w/ the rule makers so you wouldn't be a rule breaker). As long as the robot maintained full control over the boulder during the entire traversing from beginning to end.....Long narrow low robot under the 120" frame limit, boulder gripper on the rear, boulder gripper on the front......Robot begins to pass under Low Bar and the drape and pole at bottom of drape, the rear gripper passes boulder to front gripper over the top bar of the Low Bar when about half way through, deposit in low goal or deliver to high goal shooter. As soon as the wheels hit the carpet completely (if there was a high goal shooter), it would be easy to pitch pass it to the shooter....zoom back for more ammunition.

The Robot never lost control of the boulder, and robot never went completely over the Low Bar as per the rule. Asked properly of the Q&A the answer may just surprise many of us. Three fingered simple ball grippers front one rotated 1/3 so the fingers fit together. Adjustable pneumatic.
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Unread 13-01-2016, 07:08
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GeeTwo GeeTwo is offline
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Re: Is anybody talking about the low bar?

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Originally Posted by cglrcng View Post
Gus,

Where's the rule that your boulder has to pass through under the Low Bar just because your robot must?
Not a rule, but an optimization so we don't have to go acquire the boulder again.

Edit: We did not consider handing the boulder to ourselves, over the bar, but we may carry it outside the frame perimeter for the low bar crossing. We like simpler.
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Last edited by GeeTwo : 13-01-2016 at 07:16.
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