Go to Post Either way, FIRST works. You just have to keep the big picture in mind. - Lux [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #23   Spotlight this post!  
Unread 13-01-2016, 11:51
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,685
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Team Update 1

Quote:
Originally Posted by dieDoktor View Post
Bear with me here while I try to make sure I understand the issue. So because the robot rotates during its scale, it would violate R22 as it being transposed would have the entire assemblage vertical and now very tall, but not in the zone correct?
I do not understand how it violates the 15 in rule however. Could you explain that please?
The question is whether the 15" is always measured from the bumpered frame perimeter:
A. projected onto the plane of the floor.
B. projected onto the plane defined by the original frame perimeter/bumpers/wheels.
C. some other dynamically determined frame perimeter.

I don't think C is a valid interpretation, thanks to the repeated declarations that the FP is fixed and not articulated. Given the updated bumper ruling and the robot height ruling with everything relative to robot orientation instead of world orientation, A is unlikely. I think the most likely interpretation is B.

For Ri3D 1.0, the bot is clearly illegal if the measurement is A. It's so tall that the bumpers are well beyond 15" away from the mechanism. I don't think this is the likely interpretation, though. In the B case, I'd have to get a tape measure to determine the legality. It looks borderline-ish, but it's a rigid mechanism, so it's easy to put the robot on the ground and measure.

No, my real concern is going to be short bots with tape measure/single point winch lifts. If the robot tilts over sideways during the lift, it seems highly likely that the tape measure will be outside the 15" envelope until the robot completes its lift. I'm going to pose that one to the GDC as soon as the Q&A opens, since I don't think it's been consistently called or even thought about in the past. In 2010, for instance, the cheesy poofs' tape measure lift would've been illegal under this interpretation. Although in this game, the penalty is a 5 pt foul and eventual disabling, which is still a net 5 pt gain.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 22:14.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi