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Unread 14-01-2016, 11:35
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Re: Team Version Rough Terrain Inaccuracies

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Originally Posted by JesseK View Post
Thanks for sharing this, just knowing there's a big difference is a big deal ... any chance you guys could post a video without giving away your secrets? I'm going to see if I can get our guys to swap our materials around tonight.

edit - any by 'swap around' I mean we'll form 1/16" aluminum sheet metal around the moat wood pieces.
I don't have any videos we could share, but the difference seems to be traction. You simply get more bite on wood than metal.
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Unread 14-01-2016, 11:43
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Re: Team Version Rough Terrain Inaccuracies

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Originally Posted by AdamHeard View Post
I don't have any videos we could share, but the difference seems to be traction. You simply get more bite on wood than metal.
Well that's annoying. Thanks for pointing this out.
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Unread 14-01-2016, 11:47
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Re: Team Version Rough Terrain Inaccuracies

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Originally Posted by AdamHeard View Post
You simply get more bite on wood than metal.
Alright, time for some flying robots then.
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Unread 14-01-2016, 15:03
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Re: Team Version Rough Terrain Inaccuracies

The 1" gap (team) vs a 1.5" gap (official) is brutal, given how many 1" wide wheels there are out there. Having a wheel fall between two blocks could have terrible ramifications for some drive trains--whether it jams, or you try to turn while it's in there.
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Unread 14-01-2016, 18:08
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Re: Team Version Rough Terrain Inaccuracies

The smoothness issue is a big concern. The same thing occurred with the coopertition bridges a few years ago. Teams built wooden bridges and field dividers that were no problem at home. The real bridges had a smooth plastic surface and the divider was metal. The difference was huge for teams.
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