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#1
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Re: Frame Perimeter when climbing tower?
Correct
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#2
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Re: Frame Perimeter when climbing tower?
This rule is going to be crazy hard to enforce (like the 2013 cylinder rule). Good luck to the referees!
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#3
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Re: Frame Perimeter when climbing tower?
It seems like this rule makes hanging unnecessarily difficult. Teams are going to have a hard enough time hanging in any orientation.
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#4
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Re: Frame Perimeter when climbing tower?
Wow. Not only do we have to hang but we have to hang while mantaining bumpers that a te relitively perpendicular to the hanging mechanism? Well I am out. Not worth it. The rules out 99% of hanging solutions that use a cable or rotation enable devices. $5 says that they will changes this in a rule update, due to the the intention of the task. Of course I am not the GDC so I am just speculating.
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#5
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Re: Frame Perimeter when climbing tower?
Note: I understand that the rule is possible to change.
I showed my teammate this thread and tried to explain it to them and they couldn't really understand what rule you guys were exactly debating so I made crappy cartoon diagram in MS paint that might be useful if you're ever debating with a teammate about this rule for whatever reason. http://i.imgur.com/SIZCRUt.png (I don't think the rule is super dumb. I don't think any rules are dumb, rules are rules. I just put that last bit in there for laughs by my team) |
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#6
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Re: Frame Perimeter when climbing tower?
I like this rule. It's just like climbing in 2013, the cylinder made it tough, then they made that cylinder move with the robot and it got a lot easier. This time the perimeter moving with the robot actually makes it harder. Remember, this is an engineering challenge. If scaling were easy, everyone would do it and nobody would be impressed. But now, it is just complicated enough that you can't just toss a hook up there and winch yourself up. Good work GDC, good work.
To the OP, what combo of cylinders were you planning to use to curl yourself 90 degrees? |
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#7
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Re: Frame Perimeter when climbing tower?
Here is a quick sketch in CREO showing the minimum distace outside the frame perimeter required to reach the rung. I allowed 3 1/2" for bumpers. The hook must protrude at least 10 inches from the frame perimeter to grab the bar. That gives you a five inch margin.
https://plus.google.com/117322302265...ts/aGrqUdk87dU Last edited by martin417 : 15-01-2016 at 09:00. |
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#8
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Re: Frame Perimeter when climbing tower?
Quote:
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#9
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Re: Frame Perimeter when climbing tower?
Quote:
Last edited by martin417 : 15-01-2016 at 09:00. |
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#10
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Re: Frame Perimeter when climbing tower?
Quote:
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#11
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Re: Frame Perimeter when climbing tower?
The ramp on the batter is 48" long, so I don't think many teams will have robots contact the carpet while they are grabbing a rung.
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#12
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Re: Frame Perimeter when climbing tower?
Quote:
"within the design constraints of a reasonable robot that can play the game, length makes no difference." |
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#13
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Re: Frame Perimeter when climbing tower?
Thanks for all the support guys, glad I asked. This is going to be a heck of a game for the refs to keep track of.
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#14
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Re: Frame Perimeter when climbing tower?
The rung you are grabbing onto is not flush with the tower walll. It sticks out, everyone should be well with in the 15 in limit when grabbing the rung. Now how you pull up your robot to stay with in the rules is another matter.
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#15
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Re: Frame Perimeter when climbing tower?
In practice the Frame Perimeter rule is more enforced by RI's than the Ref's. The Ref's are not about to take out a tape measure and walk onto the field during play. The RI's will check for maximum extension during the inspection process. They will look at the robot as it is sitting on the ground.
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