Go to Post Even though our team really digs the Tumbleweed name, the kids normally refer to the robot as the 'Neun-agon'. - Amanda Morrison [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 15-01-2016, 00:51
Bob Steele's Avatar
Bob Steele Bob Steele is offline
Professional Steamacrit Hunter
AKA: Bob Steele
FRC #1983 (Skunk Works Robotics)
Team Role: Coach
 
Join Date: Jan 2003
Rookie Year: 2002
Location: Seattle, Washington
Posts: 1,527
Bob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond reputeBob Steele has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

Quote:
Originally Posted by Ariane Nazemi View Post
So just to clarify, this means that a robot scaling the tower with its wheels touching the tower wall would have a scaling mechanism that becomes illegal? (Greater than 15 inches)
Correct
__________________
Raisbeck Aviation High School TEAM 1983 - Seattle, Washington
Las Vegas 07 WINNER w/ 1425/254...Seattle 08 WINNER w/ 2046/949.. Oregon 09 WINNER w/1318/2635..SEA 10 RCA ..Spokane 12 WINNER w/2122/4082 and RCA...Central Wa 13 WINNER w/1425/753..Seattle 13 WINNER w/948/492 & RCA ..Spokane 13 WINNER w/2471/4125.. Spokane 14 - DCA --Auburn 14 - WINNER w/1318/4960..District CMP 14 WINNER w/1318/2907, District CMA.. CMP 14 Newton Finalist w 971/341/3147 ... Auburn Mountainview 15 WINNER w/1318/3049 - Mt Vernon 15 WINNER w/1318/4654 - Philomath 15 WINNER w/955/847 -District CMP 15 WINNER w/955/2930 & District CMA -CMP Newton -Industrial Design Award

  #2   Spotlight this post!  
Unread 15-01-2016, 01:07
Basel A's Avatar
Basel A Basel A is online now
It's pronounced Basl with a soft s
AKA: @BaselThe2nd
FRC #3322 (Eagle Imperium)
Team Role: College Student
 
Join Date: Mar 2009
Rookie Year: 2009
Location: Ann Arbor, Michigan
Posts: 1,935
Basel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

This rule is going to be crazy hard to enforce (like the 2013 cylinder rule). Good luck to the referees!
__________________
Team 2337 | 2009-2012 | Student
Team 3322 | 2014-Present | College Student
“Be excellent in everything you do and the results will just happen.”
-Paul Copioli
  #3   Spotlight this post!  
Unread 15-01-2016, 01:14
Ariane Nazemi's Avatar
Ariane Nazemi Ariane Nazemi is offline
Faster than light: no left or right
FRC #5209 (Rectify)
Team Role: Mentor
 
Join Date: Dec 2013
Rookie Year: 2009
Location: United States
Posts: 15
Ariane Nazemi is an unknown quantity at this point
Re: Frame Perimeter when climbing tower?

It seems like this rule makes hanging unnecessarily difficult. Teams are going to have a hard enough time hanging in any orientation.
  #4   Spotlight this post!  
Unread 15-01-2016, 03:46
Munchskull's Avatar
Munchskull Munchskull is offline
CAD Designer/ Electrical Consaltant
AKA: Anthony Cardinali
FRC #0997 (Spartan Robotics)
Team Role: CAD
 
Join Date: Jan 2013
Rookie Year: 2013
Location: Corvallis, OR
Posts: 527
Munchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to behold
Re: Frame Perimeter when climbing tower?

Wow. Not only do we have to hang but we have to hang while mantaining bumpers that a te relitively perpendicular to the hanging mechanism? Well I am out. Not worth it. The rules out 99% of hanging solutions that use a cable or rotation enable devices. $5 says that they will changes this in a rule update, due to the the intention of the task. Of course I am not the GDC so I am just speculating.
__________________
“In theory, theory and practice are the same. In practice, they are not.” ― Anonymous
Anthony Cardinali
4th year of FRC
Class of 2017



  #5   Spotlight this post!  
Unread 15-01-2016, 03:54
mockingod mockingod is offline
VEX 1841, FRC 2090
FRC #2090 (Punahou Robotics)
Team Role: Leadership
 
Join Date: Sep 2013
Rookie Year: 2013
Location: Hawaii
Posts: 2
mockingod is an unknown quantity at this point
Re: Frame Perimeter when climbing tower?

Note: I understand that the rule is possible to change.

I showed my teammate this thread and tried to explain it to them and they couldn't really understand what rule you guys were exactly debating so I made crappy cartoon diagram in MS paint that might be useful if you're ever debating with a teammate about this rule for whatever reason.

http://i.imgur.com/SIZCRUt.png

(I don't think the rule is super dumb. I don't think any rules are dumb, rules are rules. I just put that last bit in there for laughs by my team)
  #6   Spotlight this post!  
Unread 15-01-2016, 06:47
MrBasse MrBasse is offline
Registered User
FRC #3572 (Wavelength)
Team Role: Coach
 
Join Date: Jul 2011
Rookie Year: 2010
Location: Norton Shores, MI
Posts: 679
MrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond reputeMrBasse has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

I like this rule. It's just like climbing in 2013, the cylinder made it tough, then they made that cylinder move with the robot and it got a lot easier. This time the perimeter moving with the robot actually makes it harder. Remember, this is an engineering challenge. If scaling were easy, everyone would do it and nobody would be impressed. But now, it is just complicated enough that you can't just toss a hook up there and winch yourself up. Good work GDC, good work.

To the OP, what combo of cylinders were you planning to use to curl yourself 90 degrees?
__________________
Andrew Basse
Coach - FRC Team 3572 - Wavelength
  #7   Spotlight this post!  
Unread 15-01-2016, 08:17
martin417's Avatar
martin417 martin417 is offline
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 720
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

Here is a quick sketch in CREO showing the minimum distace outside the frame perimeter required to reach the rung. I allowed 3 1/2" for bumpers. The hook must protrude at least 10 inches from the frame perimeter to grab the bar. That gives you a five inch margin.


https://plus.google.com/117322302265...ts/aGrqUdk87dU
__________________
Former Mentor Team 1771
Former mentor Team 4509

Last edited by martin417 : 15-01-2016 at 09:00.
  #8   Spotlight this post!  
Unread 15-01-2016, 08:29
Justin Montois's Avatar
Justin Montois Justin Montois is offline
FirstUpdatesNow.com
FRC #3015 (Ranger Robotics)
Team Role: Leadership
 
Join Date: Mar 2005
Rookie Year: 2005
Location: Rochester, NY
Posts: 1,347
Justin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond repute
Send a message via AIM to Justin Montois
Re: Frame Perimeter when climbing tower?

Quote:
Originally Posted by martin417 View Post
Here is a quick sketch in CREO showing the minimum distace outside the frame perimeter required to reach the rung. I allowed 3 1/2" for bumpers. The hook must protrude at least 10 inches from the frame perimeter to grab the bar. That gives you a five inch margin.


https://plus.google.com/117322302265...ts/aGrqUdk87dU
Just to be clear, this is assuming a 36" long robot. If your robot has a shorter wheel base (Which I assume many will), there's more of your robot on the batter and the worse your angle gets. I used 2.5" for my sketch for bumpers for some reason so if you bump my sketch out another inch on the bottom the tolerances are razor thin. Impossible for refs to judge. Terrible Q & A ruling IMO.

__________________
@jmontois340

Team 3015
2016- World Championship Finalists and Tesla Division Champions with 2056, 1690 and 1405
2016- Greater Pittsburgh Regional Chairman's Award
2016- Pittsburgh Regional Finalists with 1023 and 4050
2015- Newton Division Finalists With 195 and 1756
2015- Finger Lakes Regional Champions with 4039 and 378
  #9   Spotlight this post!  
Unread 15-01-2016, 08:36
martin417's Avatar
martin417 martin417 is offline
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 720
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

Quote:
Originally Posted by Justin Montois View Post
Just to be clear, this is assuming a 36" long robot. If your robot has a shorter wheel base (Which I assume many will), there's more of your robot on the batter and the worse your angle gets. I used 2.5" for my sketch for bumpers for some reason so if you bump my sketch out another inch on the bottom the tolerances are razor thin. Impossible for refs to judge. Terrible Q & A ruling IMO.
The length of the robot makes no difference. You also do not need to touch the wall of the tower as in your sketch, just reach over the rung.
__________________
Former Mentor Team 1771
Former mentor Team 4509

Last edited by martin417 : 15-01-2016 at 09:00.
  #10   Spotlight this post!  
Unread 15-01-2016, 14:13
Justin Montois's Avatar
Justin Montois Justin Montois is offline
FirstUpdatesNow.com
FRC #3015 (Ranger Robotics)
Team Role: Leadership
 
Join Date: Mar 2005
Rookie Year: 2005
Location: Rochester, NY
Posts: 1,347
Justin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond reputeJustin Montois has a reputation beyond repute
Send a message via AIM to Justin Montois
Re: Frame Perimeter when climbing tower?

Quote:
Originally Posted by martin417 View Post
The length of the robot makes no difference. You also do not need to touch the wall of the tower as in your sketch, just reach over the rung.
Not sure why you think that. The sketch below demonstrates the longer your wheel base is, the easier it will be to stay within the 15" rule while attempting to scale.

__________________
@jmontois340

Team 3015
2016- World Championship Finalists and Tesla Division Champions with 2056, 1690 and 1405
2016- Greater Pittsburgh Regional Chairman's Award
2016- Pittsburgh Regional Finalists with 1023 and 4050
2015- Newton Division Finalists With 195 and 1756
2015- Finger Lakes Regional Champions with 4039 and 378
  #11   Spotlight this post!  
Unread 15-01-2016, 14:53
Jared's Avatar
Jared Jared is offline
Registered User
no team
Team Role: Programmer
 
Join Date: Aug 2013
Rookie Year: 2012
Location: Connecticut
Posts: 602
Jared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond reputeJared has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

Quote:
Originally Posted by Justin Montois View Post
Not sure why you think that. The sketch below demonstrates the longer your wheel base is, the easier it will be to stay within the 15" rule while attempting to scale.
The ramp on the batter is 48" long, so I don't think many teams will have robots contact the carpet while they are grabbing a rung.
  #12   Spotlight this post!  
Unread 15-01-2016, 14:59
martin417's Avatar
martin417 martin417 is offline
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 720
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

Quote:
Originally Posted by Justin Montois View Post
Not sure why you think that. The sketch below demonstrates the longer your wheel base is, the easier it will be to stay within the 15" rule while attempting to scale.
So, you plan to build a robot that is excess of 48" in length? Then you will be less than 12 inches in width. I doubt you would make it to the tower before you fell over, so climbing becomes a moot point. I should have said that

"within the design constraints of a reasonable robot that can play the game, length makes no difference."
__________________
Former Mentor Team 1771
Former mentor Team 4509
  #13   Spotlight this post!  
Unread 16-01-2016, 00:12
Crew Cox's Avatar
Crew Cox Crew Cox is offline
Electrical team Captain
FRC #5546 (A.R.T)
Team Role: Driver
 
Join Date: Jan 2016
Rookie Year: 2014
Location: Petersburg Virginia
Posts: 53
Crew Cox is a jewel in the roughCrew Cox is a jewel in the roughCrew Cox is a jewel in the rough
Re: Frame Perimeter when climbing tower?

Thanks for all the support guys, glad I asked. This is going to be a heck of a game for the refs to keep track of.
  #14   Spotlight this post!  
Unread 15-01-2016, 08:39
EricLeifermann's Avatar
EricLeifermann EricLeifermann is offline
That was a short break
FRC #2826 (Wave Robotics)
Team Role: Engineer
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Wisconsin
Posts: 1,052
EricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond reputeEricLeifermann has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

The rung you are grabbing onto is not flush with the tower walll. It sticks out, everyone should be well with in the 15 in limit when grabbing the rung. Now how you pull up your robot to stay with in the rules is another matter.
__________________
2002-2005 Appleton East High School: Team 93
2005-2011 Michigan Technological University: Team 857
2012-2016 Wave Robotics Team 2826



  #15   Spotlight this post!  
Unread 15-01-2016, 09:00
rich2202 rich2202 is offline
Registered User
FRC #2202 (BEAST Robotics)
Team Role: Mentor
 
Join Date: Jan 2012
Rookie Year: 2012
Location: Wisconsin
Posts: 1,230
rich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond reputerich2202 has a reputation beyond repute
Re: Frame Perimeter when climbing tower?

In practice the Frame Perimeter rule is more enforced by RI's than the Ref's. The Ref's are not about to take out a tape measure and walk onto the field during play. The RI's will check for maximum extension during the inspection process. They will look at the robot as it is sitting on the ground.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 02:41.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi