|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: pic: D-Bug 3316 Stronghold Shooting Chart
As requested, OP delivers. Uploaded to the improved excel:
http://www.chiefdelphi.com/media/papers/3218 This version also calculates at which height may your shooter be mounted such that it will be impossible to block your shot, even by a max height opponent. example, the closed you shoot, the more steep the balls trajectory will be, and so harder to block. This is also effected by the distance the shooter is mounted from the robot's leading edge. Note the parameters sheet for some parameters to play with, and calculations sheet for accurate numbers. Be sure to double check all the maths before relying on this for your robot design! I don't give any guarantees for exactness ![]() |
|
#2
|
||||
|
||||
|
Re: pic: D-Bug 3316 Stronghold Shooting Chart
Beautiful chart. Well done.
Do you calculate the angle to the goal, and then multiply the aperture by the cos of the angle? Or do you calculate the included angle from the bot's point of view? If it were the latter, I would have expected the circles to get smaller from far away Last edited by nuclearnerd : 17-01-2016 at 11:18. |
|
#3
|
||||
|
||||
|
Re: pic: D-Bug 3316 Stronghold Shooting Chart
Quote:
https://docs.google.com/spreadsheets...it?usp=sharing |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|