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#1
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Re: Team Update 2 (2016)
How do you post a question to the Q&A? I created an account on Thursday, got the e-mail, verified, saw a web page that said I had full access, and logged in, but I can't find any place to ask a new question. Is the control hidden somewhere in plain sight?
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#2
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Re: Team Update 2 (2016)
You use the account info in TIMS, don't create one with your personal info. Personal accounts basically let you follow questions and that's about it.
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#3
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Re: Team Update 2 (2016)
Thanks. I just thought they were anonymizing the names of those posting questions. Can any of the mentors/contacts associated with a team get this from TIMS, or just the primary and alternate? I don't see where the password would be.
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#4
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Re: Team Update 2 (2016)
It's only available to the team's Main Contact and Alternate Contact.
I think the intention is to only have one person per team collecting and submitting questions, but a team can designate anyone to do that job. |
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#5
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Re: Team Update 2 (2016)
Completely aside, but I just noticed 118 has a Q&A that can be summarized: "Were you serious about that G18 thing?"
I asked Q504 fully expecting the given answer. I am proud to have been correct and apparently ruined 118's day. |
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#6
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Re: Team Update 2 (2016)
Quote:
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#7
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Re: Team Update 2 (2016)
Given that Frank has said the GDC never wants teams intentionally taking fouls, I'm pretty certain what their response to that Q&A question will be.
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#8
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Re: Team Update 2 (2016)
Quote:
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#9
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Re: Team Update 2 (2016)
let's be honest Hot won't be taking a penalty to get the extra 10 points. Hot doesn't do simple.
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#10
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Re: Team Update 2 (2016)
Particularly when one of those two rules is an immediate disable for violating it, no "repeated" about it.
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#11
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Re: Team Update 2 (2016)
Very glad I came across this before we built something. G18 ruins a lot of very innovative designs. I cannot understand why they don't want teams rotating to hang. It worked very well for some teams in 2010.
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#12
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Re: Team Update 2 (2016)
To be clear. it is not that you can't rotate, it can't violate the extension 15" beyond the frame perimeter rule.
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#13
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Re: Team Update 2 (2016)
Quote:
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#14
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Re: Team Update 2 (2016)
Exactly. G18 makes it harder, which is reason enough to make the rule!
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#15
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Re: Team Update 2 (2016)
This. My students have come up with an interesting design for a Swiss Army... Arm. That includes scaling while staying inside the 15" envelope.
Also, G18 doesn't prevent rotating to hang. I keep saying that Ri3D 1.0's scaling mechanism looks G18 legal or easily made so, and they do a 90 degree curl to scale. I get the feeling that when people are complaining about it restricting innovative designs, they mean it restricts innovative designs they've seen work before in other competitions. |
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