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Unread 17-01-2016, 00:03
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Re: Ri3d no tracks?

Ri3D 1.0 used the tracks and Team Indiana did extensive testing with the Tracks and have the results posted on Andymark's YouTube site. We as Ri3D teams were given choices of what kits we wanted prior to kickoff. Since none of us knew the game we didn't get to make choices about getting Pneumatic wheels vs Treads like the teams that already had both did.
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Unread 17-01-2016, 17:15
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Re: Ri3d no tracks?

Quote:
Originally Posted by JohnFogarty View Post
Ri3D 1.0 used the tracks and Team Indiana did extensive testing with the Tracks and have the results posted on Andymark's YouTube site. We as Ri3D teams were given choices of what kits we wanted prior to kickoff. Since none of us knew the game we didn't get to make choices about getting Pneumatic wheels vs Treads like the teams that already had both did.
As the person who set up Team Cockamamie's AndyMark donation, I suppose I can be more insightful.

AndyMark is a tremendous supporter of Robot in 3 Days, not just Team Indiana but all of the teams participating. A few weeks before Kickoff, AndyMark sent each of us a list of items they were willing to contribute in a FIRST-Choice-esque points system. We had no knowledge of the game, imperfect knowledge of the parts (even after Kickoff... ), and limited points, but we made our best guesses to balance what we felt we would need, what would be useful for teams, and what was totally cool and shiny.

Getting the tread system was an option, but it would've eaten virtually all of our points. Instead, we figured that most teams watching Robot in 3 Days would be using the AndyMark AM14U3--so we opted for that and some of their accessories like the intake kit and the frame opening to show them something usable. We did choose a Rocket Box PTO with some extra points, figuring we'd have some great application for it...and then that darn low bar had to make climbing seem so unappealing! It's not an exact science, especially when you're hundreds of miles from Kokomo and can't grab things off the shelf, but we're greatly appreciative of AndyMark's support all the same.
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Unread 17-01-2016, 17:25
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Re: Ri3d no tracks?

I used the same logic as Billfred when selecting items for Ri3D Choice. I actually had the track kit selected for a while before deciding that going all in for an item wasn't a smart decision for our team. Without having any idea what the game would be, I decided to get as much of a variety as possible.

Going back, the tracks seem much more appealing. I'll also echo Billfred and say thanks to AndyMark, and Danny Blau, for working with us!
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Unread 18-01-2016, 03:26
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Re: Ri3d no tracks?

As the person who choose the parts received from AndyMark for Team [REDACTED] I took a similar pilosiphy as Billfred in that I and the rest of Team [REDACTED] feel that the teams that can benefit most from something like Ri3D will be using the AndyMark One For You Three (AM14U3).

I too need to thank AndyMark for the Ri3D choice donations that they made available to Team [REDACTED] and all of the other Ri3D teams. Our efforts over the past two years would not have been possible without their donations.
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