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Unread 17-01-2016, 11:34
Boltman Boltman is offline
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FRC #5137 (Iron Kodiaks)
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Re: High Goal Vs. Low Goal

Quote:
Originally Posted by Kevin Sevcik View Post
Scenario: You're picking on Carver and you already have two high-goalers. For your second pick, are you picking a mediocre high-goaler that can only cross the rock wall and rough terrain, a pushy low-goaler that can cross everything, or a pushy defender that can cross anything but can't handle balls?
Pretty sure in Worlds this is the way it'll go. Its the race to 16 scoring plays + Scale x 3.

Captain can do it all probably the best HG shooter of the Alliance and can at will destroy any Defense and Scale (That's how they got captain) ..however they need help as time is a factor and cycle times are longer (One Boulder, multiple crosses slow cycles down) has every time cross+HG auto

2nd Pick will likely be a Scaler and can cross Defenses (Defense destroy Specialist very fast at doing so) as the cycle time to destroy a defense is slightly > the cycle time for acquiring boulder then cross in HG. Both the castle and the defenses require 8 Hit points EACH to get the RP or high value points. This bot may also play defense when done destroying. Has cross auto.

Third pick will likely be a Scaler* and not be as good at HG shot/defense destroy but is unique somehow (*perhaps a cheesecaked scaler) and very fast and can deliver boulders to enemy courtyard fairly quickly (maybe limbo bot) to Captain to help decrease avg HG cycle time and provide some defense harassing if needed. Has cross auto.


You almost have to divide and conquer this game three ways.... winning alliances will BREACH (8HP), CAPTURE(8HP) and SCALE(x3) in 150 seconds and dividing this task will be necessary as there are only 135 seconds in teleop.... to accomplish 12ish hit point tasks + Driving to batter AND climbing in last 20 seconds

So lets scenario this out:

Best case scenario IMO:

Auto 3 HP on defense + 3 HP on castle (Not likely...so lets go 4 Hit points...three crosses + 1 HG average )

Teleop: That leaves 12 HP left for Teleop typically at high levels of play

135 seconds / 12 = 11.25 avg seconds to either acquire and score a boulder + typically a defense cross or cross a defense in essence four times. Impossible with one bot and unlikely with two, possible with three all contributing.

With average cycle times to either (ACQUIRE BOULDER+CROSS+HG) or (CROSS+CROSS+CROSS) being in the average of 20-30 seconds there is not much room for missed shots or a harassing defensive bot to accomplish 12ish separate scoring plays.

So unless you specialize and divide and conquer there is no way to win the worlds. Simply not enough time in the game its going to take ALL THREE robots to allow for imperfect game play wasted time and potential defense issues from other alliance. Just like last year... 2 GREAT and 1 Decent < 3 ALMOST GREAT

Low goal ? Nah... better to cross and dump off to automatic HG shooter (2.5 times better per cycle) + play some good defense (- 5 pts for opponent)
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Iron Kodiaks Team #5137 San Marcos, CA

2016 Semi-Finalist | Central Valley Alliance Captain #2
2016 Semi-Finalist | San Diego 2nd bot alliance #8
2015 Semi-Finalist | Ventura 3rd bot alliance #3
2015 Quarter-Finalist| San Diego 2nd bot alliance #5
2014 Rookie All-Star | #21 San Diego | Galileo Division #91

Last edited by Boltman : 17-01-2016 at 12:27.
 


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