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#1
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Re: Team Update 3 (2016)
You could drop the boulder in your own secret passage, so the offense robot won’t go for it at risk of a penalty. But you might get a G11 in that situation for intentionally playing defense when they pick the boulder up.
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#2
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Re: Team Update 3 (2016)
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#3
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Re: Team Update 3 (2016)
Unfortunately, I believe that is the intention.
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#4
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Re: Team Update 3 (2016)
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#5
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Re: Team Update 3 (2016)
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#6
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Re: Team Update 3 (2016)
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A theory I have is the GDC is saying "Don't make a closed loop out of the scoring system" Which is to say have a setup where you get the 6 cap of balls and then camp the passage as your supply line so every time you score you force the opposing side to introduce a ball into play (directly into your control) which you then score and use to repeat the process. The launching clarification means that you can't sit in the secret passage and "launch" a ball into the low goal. The only way to stop that would be to dedicate a robot to blocking the low goal which would leave all the other openings clear. This is just a theory though they could have patched this out by saying "you cannot score from your opponents secret passage." |
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#7
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Re: Team Update 3 (2016)
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Then I realized that the GDC had made that VERY difficult. Now they've made it just about impossible. |
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#8
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Re: Team Update 3 (2016)
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This game is on track to be another with inconsistent reffing and nonsensical calls. Last edited by Madison : 20-01-2016 at 12:23. |
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#9
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Re: Team Update 3 (2016)
I believe that my initial reaction and comments are more valid today than at kickoff.
FIRST heard people complain about no defense or alliance interaction last year. They provided us a game with defense but made rules preventing most defense strategies. They want: Lots of offense and scoring Teams working together not against each other Lots if activity with minimum obstruction Play basketball defense in limited areas but not football Please understand that this us not a rant. I love this years game. |
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#10
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Re: Team Update 3 (2016)
They added the word "select" to the automotive motors section of R29 and then did not define the selection criteria ...
Q&A already submitted. |
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#11
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Re: Team Update 3 (2016)
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(window, door, windshield wiper, seat, throttle) a version of these have been in many previous Kit of Parts throughout the years (either specifically noted, or via the ADA motor thing). My suspicion about them adding "select" would be to keep it to the relatively lower power actuator style motors listed in parenthesis vs. finding a higher power electric motor, but definitely worth a Q&A to ensure you are getting the right interpretation. Over the years there has been various wordings used that conveyed slightly different intentions. |
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#12
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Re: Team Update 3 (2016)
It already said "(Window, Door, Windshield Wiper, Seat, Throttle)". Not sure what the addition of "Select" means. Are there some window motors that aren't allowed? Clear as mud.
I'm sure they will clarify it. Problem is how do you add something that can be measured? From experience calling OEM manufacturers in past years, they don't usually supply things like measured, well documented Peak Power, Stall Torque, etc. -matto- |
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#13
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Re: Team Update 3 (2016)
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I do not read it as only select versions of window, door, wiper, seat or throttle motors will be legal. Of course I may be wrong. |
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#14
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Re: Team Update 3 (2016)
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It is one thing to keep track of a boulder in active transit. It is another to keep track of boulders that may be sitting around for a while. If you can't score a boulder from the opponent's secret passage, is that any boulder that ends up there (missed shot), or only boulders that have been introduced by a human player. |
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#15
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Re: Team Update 3 (2016)
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