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#1
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Re: Perimeter
You need to rethink your design. The FRAME PERIMETER is not defined by what you might usually think of as your ROBOT's frame. The FRAME PERIMETER is the outermost points on your ROBOT within the BUMPER ZONE (this year, 4-12 inches from the floor). Now in reality that means the outermost points of your ROBOT period, because you can't have anything stretching outside the FRAME PERIMETER when you start the match.
So that means several bad items off news for your design. First, if the wheels are outside your "frame", the structure of your ROBOT, the wheels now define the FRAME PERIMETER. So maybe you're too big. You also have to have a way to attach BUMPERS to the FRAME PERIMETER - hard to do if the FRAME PERIMETER is defined by your wheels. The good news is that we're only halfway through the build season, so you have time to refactor. |
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#2
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Re: Perimeter
They talk about rapping a string around the robot at its widest point(s) and then measuring the length of the string as <120". This method is used to allow concave shapes. A simpler way to think about it might be: what size shipping box would I need to put the robot in and then what is the perimeter of the box. I assume you want your wheels included in the shipping box.
BTW: in the old days before switching to "perimeter", they actually had an inspection box you rolled your robot into and you had to be able to closed the door. |
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#3
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Re: Perimeter
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#4
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Re: Perimeter
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#5
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Re: Perimeter
Don't call that an old day; it's not that old, is it? O.o I don't want to feel old yet.
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#6
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Re: Perimeter
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Now, back when I started, the robot size was 30"x36"x60"... it wasn't until two years later that it was changed to 28"x38"x60". |
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#7
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Re: Perimeter
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