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View Poll Results: Which defense would you choose? Please select one from each category (A,B,C,D).
(A) Portcullis 96 54.55%
(A) Cheval de Frise 73 41.48%
(B) Moat 95 53.98%
(B) Ramparts 78 44.32%
(C) Sally Port 75 42.61%
(C) Drawbridge 87 49.43%
(D) Rock Wall 111 63.07%
(D) Rough Terrain 62 35.23%
Multiple Choice Poll. Voters: 176. You may not vote on this poll

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Unread 08-02-2016, 10:21
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Taylor Taylor is offline
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Re: Pick Your Defense

My choices were based on where gamesmanship meets gracious professionalism, and the murky waters* therein.

A: Cheese Fries are more time-consuming to defeat than the Pork cutlets. So CDF.
B: Teams are more likely to self-damage while performing Dukes Of Hazzard maneuvers, so Moat.
C: Sally Port is slightly less visually obtrusive, and I think requires more precision in teamwork to defeat.
D: Rock Wall for same reason as B.

To explain B and D - of course if a robot gets damaged executing some "hey y'all watch this" maneuvers, we'll send some of our pit crew over to help with repairs. This will also give our scout team and mechanical team some good info regarding robustness of robot designs, which could help us should we find ourselves in an alliance picking position.

*despite what you might think, this is not a direct confirmation of WATER GAME
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Unread 08-02-2016, 10:56
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Re: Pick Your Defense

Quote:
Originally Posted by Taylor View Post
A: Cheese Fries are more time-consuming to defeat than the Pork cutlets. So CDF.
It sounds like your pork cutlets are overcooked...

In all seriousness, I think type A will be the most variable one team to team. As of right now, we're struggling a bit with the portcullis, but Cheval de Frise takes only a few seconds more than the low bar. I believe our issues are mostly due to the the poor analog the version in the team field elements provides and that on a real field we probably wouldn't have any issues.

I really firmly believe the portcullis, is the maneuver requiring more coordination and could also serve as a robot trap if the door falls in an inconvenient spot.
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