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Unread 15-02-2016, 16:54
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Re: Auxiliary Lighting W/ Encoders

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Originally Posted by The_Waffleing View Post
beings that
You used that phrase twice now, could you please explain what it means?


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Unread 15-02-2016, 17:27
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Re: Auxiliary Lighting W/ Encoders

Okay so allow me to re-phrase this in such a way where everyone here can hopefully understand. The situation is that our auxiliary board is using 15 LEDs as indicators. Mind you, these are physical LEDs that are being used on a controller board that is not connected to the robot but is connected through the computer and is used as a third joystick device through the driver station. The situation is that if one were to use the first option in the game-pad configuration tool there would only be 11 terminals for indicator lights. The question to those on Chief Delphi is this, Can we use an encoder on the controller to accommodate for the quantity of lights and if so how would one go about achieving that? Are there any other ways to accommodate the number of lights using the LaunchPad that I am unaware of?
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Unread 15-02-2016, 21:31
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Re: Auxiliary Lighting W/ Encoders

I think you're talking about programming the Launchpad to act as a game controller, and you want to have more digital indicator outputs than it gives you. Right? So far as I can tell, the most it supports is 11.

I can't imagine how you are thinking an encoder might help. Connecting an input device won't bring any more outputs into existence.

You should probably consider using the Dashboard to provide some of the LEDs you want. Since you're apparently using LabVIEW, it shouldn't be difficult to create a new Dashboard project and add boolean indicators to the appropriate tab. Name them to match Smart Dashboard (Network Tables) variables and they'll be easily controlled by the robot.
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Unread 15-02-2016, 23:32
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Re: Auxiliary Lighting W/ Encoders

I think that when he says 'encoder', we're thinking something different than what the OP intends.
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Unread 16-02-2016, 12:45
Greg McKaskle Greg McKaskle is offline
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Re: Auxiliary Lighting W/ Encoders

I also think that "encoder" probably means either mux or micro controller. I'm not sure which. Neither of these sound like an easy way to go.

Alan's suggestion to put some/all LEDs on the screen is a good one.
Another option is to use more than one launchpad device.

Greg McKaskle
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