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  #1   Spotlight this post!  
Unread 15-02-2016, 21:07
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Re: Need Assistance: Issues with Robot Builder and code errors

Are these errors from eclipse or from the build?

If it builds you can ignore eclipse errors.
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Unread 16-02-2016, 08:30
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Re: Need Assistance: Issues with Robot Builder and code errors

These are all in Eclipse. I don't recall if it builds as they have tried many different combinations. We will give it a try tonight. Thank you.
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Unread 16-02-2016, 08:58
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Re: Need Assistance: Issues with Robot Builder and code errors

Sometimes rebuilding the index eliminates these false errors.

Right click on the project folder in eclipse and select Index->Rebuild
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Unread 16-02-2016, 13:49
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Re: Need Assistance: Issues with Robot Builder and code errors

Good tip, but we have tried that numerous times. Has not helped.
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Unread 16-02-2016, 16:12
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Re: Need Assistance: Issues with Robot Builder and code errors

Sounds like these are real compiler or linker errors. Definitely check the "Console" output instead of "Problems"

At first glance it looks like something in Robotmap.h could be messed up since all the errors you list make use of robotmap. Could you post the .h and .cpp of those. Someone might have butterfingered in the file or robot build might have a bug when it generated the robotmap.
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Unread 16-02-2016, 16:19
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Re: Need Assistance: Issues with Robot Builder and code errors

Here is the same snippet from my RobotMap.cpp
Code:
// RobotBuilder Version: 2.0
//
// This file was generated by RobotBuilder. It contains sections of
// code that are automatically generated and assigned by robotbuilder.
// These sections will be updated in the future when you export to
// C++ from RobotBuilder. Do not put any code or make any change in
// the blocks indicating autogenerated code or it will be lost on an
// update. Deleting the comments indicating the section will prevent
// it from being updated in the future.


#include "RobotMap.h"
#include "LiveWindow/LiveWindow.h"


// BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=ALLOCATION
std::shared_ptr<CANTalon> RobotMap::driveTrainCANTalonRight;
std::shared_ptr<CANTalon> RobotMap::driveTrainCANTalonLeft;
std::shared_ptr<RobotDrive> RobotMap::driveTrainRobotDrive;
std::shared_ptr<AnalogGyro> RobotMap::driveTrainGyro;
std::shared_ptr<AnalogInput> RobotMap::driveTrainMaxSonarAI;
std::shared_ptr<SpeedController> RobotMap::shooterElevationMotor;
std::shared_ptr<SpeedController> RobotMap::shooterFlyWheelMotor;
std::shared_ptr<SpeedController> RobotMap::shooterHookMotor;
std::shared_ptr<Encoder> RobotMap::shooterElevationEncoder;
std::shared_ptr<DigitalInput> RobotMap::shooterElevationHome;
std::shared_ptr<DigitalInput> RobotMap::shooterElevationMax;
std::shared_ptr<DigitalInput> RobotMap::shooterHookHome;
std::shared_ptr<DigitalInput> RobotMap::shooterHookMax;
std::shared_ptr<SpeedController> RobotMap::shooterBallKicker;
std::shared_ptr<DigitalInput> RobotMap::shooterBallSensor;

    // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=ALLOCATION

void RobotMap::init() {
    // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=CONSTRUCTORS
    LiveWindow *lw = LiveWindow::GetInstance();

    driveTrainCANTalonRight.reset(new CANTalon(2));
    lw->AddActuator("Drive Train", "CAN Talon Right", driveTrainCANTalonRight);
    
    driveTrainCANTalonLeft.reset(new CANTalon(1));
    lw->AddActuator("Drive Train", "CAN Talon Left", driveTrainCANTalonLeft);
    
    driveTrainRobotDrive.reset(new RobotDrive(driveTrainCANTalonLeft, driveTrainCANTalonRight));
    
    driveTrainRobotDrive->SetSafetyEnabled(false);
        driveTrainRobotDrive->SetExpiration(0.5);
        driveTrainRobotDrive->SetSensitivity(0.5);
        driveTrainRobotDrive->SetMaxOutput(1.0);

    driveTrainGyro.reset(new AnalogGyro(0));
    lw->AddSensor("Drive Train", "Gyro", driveTrainGyro);
    driveTrainGyro->SetSensitivity(0.007);
    driveTrainMaxSonarAI.reset(new AnalogInput(2));
    lw->AddSensor("Drive Train", "Max Sonar AI", driveTrainMaxSonarAI);
    
    shooterElevationMotor.reset(new Talon(1));
    lw->AddActuator("Shooter", "Elevation Motor", std::static_pointer_cast<Talon>(shooterElevationMotor));
    
    shooterFlyWheelMotor.reset(new Talon(0));
    lw->AddActuator("Shooter", "Fly Wheel Motor", std::static_pointer_cast<Talon>(shooterFlyWheelMotor));
    
    shooterHookMotor.reset(new Talon(3));
    lw->AddActuator("Shooter", "Hook Motor", std::static_pointer_cast<Talon>(shooterHookMotor));
    
    shooterElevationEncoder.reset(new Encoder(2, 3, false, Encoder::k4X));
    lw->AddSensor("Shooter", "Elevation Encoder", shooterElevationEncoder);
    shooterElevationEncoder->SetDistancePerPulse(1.0);
    shooterElevationEncoder->SetPIDSourceType(PIDSourceType::kRate);
    shooterElevationHome.reset(new DigitalInput(0));
    lw->AddSensor("Shooter", "Elevation Home", shooterElevationHome);
    
    shooterElevationMax.reset(new DigitalInput(1));
    lw->AddSensor("Shooter", "Elevation Max", shooterElevationMax);
    
    shooterHookHome.reset(new DigitalInput(5));
    lw->AddSensor("Shooter", "Hook Home", shooterHookHome);
    
    shooterHookMax.reset(new DigitalInput(6));
    lw->AddSensor("Shooter", "Hook Max", shooterHookMax);
    
    shooterBallKicker.reset(new Talon(2));
    lw->AddActuator("Shooter", "Ball Kicker", std::static_pointer_cast<Talon>(shooterBallKicker));
    
    shooterBallSensor.reset(new DigitalInput(4));
    lw->AddSensor("Shooter", "Ball Sensor", shooterBallSensor);
    


    // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=CONSTRUCTORS
}
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Unread 16-02-2016, 16:20
nollchr nollchr is offline
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Re: Need Assistance: Issues with Robot Builder and code errors

Here is RobotMap.h
Code:
// RobotBuilder Version: 2.0
//
// This file was generated by RobotBuilder. It contains sections of
// code that are automatically generated and assigned by robotbuilder.
// These sections will be updated in the future when you export to
// C++ from RobotBuilder. Do not put any code or make any change in
// the blocks indicating autogenerated code or it will be lost on an
// update. Deleting the comments indicating the section will prevent
// it from being updated in the future.


#ifndef ROBOTMAP_H
#define ROBOTMAP_H
#include "WPILib.h"


/**
 * The RobotMap is a mapping from the ports sensors and actuators are wired into
 * to a variable name. This provides flexibility changing wiring, makes checking
 * the wiring easier and significantly reduces the number of magic numbers
 * floating around.
 */
class RobotMap {
public:
	// BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DECLARATIONS
	static std::shared_ptr<CANTalon> driveTrainCANTalonRight;
	static std::shared_ptr<CANTalon> driveTrainCANTalonLeft;
	static std::shared_ptr<RobotDrive> driveTrainRobotDrive;
	static std::shared_ptr<AnalogGyro> driveTrainGyro;
	static std::shared_ptr<AnalogInput> driveTrainMaxSonarAI;
	static std::shared_ptr<SpeedController> shooterElevationMotor;
	static std::shared_ptr<SpeedController> shooterFlyWheelMotor;
	static std::shared_ptr<SpeedController> shooterHookMotor;
	static std::shared_ptr<Encoder> shooterElevationEncoder;
	static std::shared_ptr<DigitalInput> shooterElevationHome;
	static std::shared_ptr<DigitalInput> shooterElevationMax;
	static std::shared_ptr<DigitalInput> shooterHookHome;
	static std::shared_ptr<DigitalInput> shooterHookMax;
	static std::shared_ptr<SpeedController> shooterBallKicker;
	static std::shared_ptr<DigitalInput> shooterBallSensor;

    // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DECLARATIONS

	static void init();
};
#endif
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