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Unread 17-02-2016, 06:21
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Jason Jones
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Re: Defensive robots

Quote:
Originally Posted by Boltman View Post
With limited time in the game I do not see how a defensive bot shifts the odds in their alliance's favor overall. There are 16-18 scoring plays that either involve crossing a defense twice or cycling a SINGLE ball. All in 135 seconds. For either ranking or huge elimination points.

With only two bots that puts cycle times in into the danger zone to do 16-18 plays with 16 single actions that take 8.43 seconds average for one bot to complete 16.43 seconds for two bots 25.31 seconds for three bots working together.

16.43 average cycle is asking a lot of two bots to either cross a defense twice -or obtain a single boulder (perhaps from opponents castle location to your secret passage) and successfully deliver a boulder accurately to weaken the opponents castle again. OF course if every bot every time crossed and shot it would be more doable but still very difficult to ensure it happens every time with one bot let alone all three bots.

Also consider last 20 seconds is endgame time not a lot of scoring going on as teams are scrambling to get on batter and climb.

Its the same as 2014 just different, more to do and no obvious multiplier action, more single actions that all take time and I think a well coordinated team of 3 beats 2 and a defender...we'll see.
I predict that the winning alliances of 80% of the regionals will have a robot playing defense in the courtyard for at least 1 minute of matches they win. The only exceptions will be teams that somehow get three efficient scorers that can all shoot quickly from safe zone, and know they can outscore the other team. It's to easy for a robot that can't score efficiently to switch to defense and then disrupt the other team by bumping them as they shoot. Most teams shooting high goal will take a second or more to line up, which will make them very susceptible to being defended. Robots that aren't shooting from the safe zone will take a beating as they attempt to line up and shoot. Shooting high goal from the batter is worse, as a defender can simply bump your backend sideways as you line up to shoot and then slow you in retrieving your missed shots, maybe possibly depositing the boulders in the secret passage to prevent you from ever retrieving the boulders. Has there been any clarification on whether a defender can park behind a robot that has driven into the batter? A defender could effectively delay that robot indefinitely if legal. Not a bad tradeoff if the robot you block in is the other teams high scorer.
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