|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: Team Update 13 (2016)
Does G22 mean you can pin somebody for fifteen seconds or did I misread it?
|
|
#2
|
||||
|
||||
|
Re: Team Update 13 (2016)
This is probably just giving an example for the "extended and egregious" flag in the Violation field, which awards a red card.
|
|
#3
|
|||
|
|||
|
Re: Team Update 13 (2016)
Quote:
What it does clarify: If you pin for 15 seconds, you are getting a red card and disqualified from the match (or DQ the entire alliance during Eliminations). Team's won't be able to complain about the Red Card (was it really egregious) if they pinned a robot for 15 seconds. |
|
#4
|
|||||
|
|||||
|
Re: Team Update 13 (2016)
When I used to be a ref, I was always instructed to specifically go FIND AND TALK TO THE TEAM that I called a foul on, no matter how insignificant or obvious the penalty was. We want teams to play at their absolute best and if a team has no idea they are doing something wrong, I think they may have some room to improve.
Also, if there is no recording of the fouls, does this mean there will be no announcing of the fouls to the audience? |
|
#5
|
|||
|
|||
|
Re: Team Update 13 (2016)
I won't be mad about this if it means defense crossings are called reliably and consistently. I still have flashbacks to '14 and assists just being flat out missed/made up.
|
|
#6
|
||||
|
||||
|
Re: Team Update 13 (2016)
Quote:
Also just a general comment; Refs are volunteers - lay off them. No one is out to get you. |
|
#7
|
|||||
|
|||||
|
Re: Team Update 13 (2016)
I share concerns with the group of you as far as not being able to inform teams what actually happened when a foul was called. There will definitely be times that this decides a match and will be very annoying for the parties involved.
All that being said, I do think the emphasis on calling things right and keeping focus on the game at all times will create a positive benefit. Hopefully there are no missed defensive crossings, boulders are being tracked properly, etc. I'm very cautiously optimistic this will create some improvement as far as calling the game, as its played, properly. Unfortunately, being called with a foul and not being able to figure out what you did wrong will be very frustrating to teams. -Brando |
|
#8
|
||||
|
||||
|
Re: Team Update 13 (2016)
The team/robot's coach will need to be more aware this season, behind the glass: such that it is noticed when a referee is waving their red/blue flag at the robot incurring the foul/tech foul and pointing at your robot.
That means the foul is on you. (Coach will have to recognize this at the moment it happens however). Points awarded to the other side. I'm sure, that if the student team member approaches the referee question box (if the penalty/rule # is not immediately recognized) at the end of the match at least some helpful information can/will be passed to the team incurring the penalty. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|