Go to Post If you cannot complete relatively simple tasks, why would anyone assign you something more challenging?? - Chris Fultz [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 23-02-2016, 19:57
Miranda_Sharp Miranda_Sharp is offline
Registered User
FRC #4998
 
Join Date: Feb 2016
Location: Michigan
Posts: 4
Miranda_Sharp is an unknown quantity at this point
A question about 8in Bumpers...

So, our team is having a debate, because the rules listed in the game manual and the updates don't cover the bumper rule we need for our robot. The entire front of our robot is open, holding a shooting mechanism.



The only "perimeter" is the 3 in total of the end of the chassis. Do each of the 1.5 in count as a whole side that has to be covered, or do we have to have 8 in of bumped extending off of each 1.5 in part of the chassis in the front?
Reply With Quote
  #2   Spotlight this post!  
Unread 23-02-2016, 20:03
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,740
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: A question about 8in Bumpers...

Quote:
Originally Posted by Miranda_Sharp View Post
So, our team is having a debate, because the rules listed in the game manual and the updates don't cover the bumper rule we need for our robot. The entire front of our robot is open, holding a shooting mechanism.



The only "perimeter" is the 3 in total of the end of the chassis. Do each of the 1.5 in count as a whole side that has to be covered, or do we have to have 8 in of bumped extending off of each 1.5 in part of the chassis in the front?
The latter, AND you have to have that 8" of bumper backed by the frame perimeter at both ends.

Frame Perimeter is a convex polygon defined by the outermost vertices of the robot, and does not necessarily follow the frame itself. The side of the frame perimeter you show is as long as the robot is wide. 8" from the corners has to be covered.

Looks like you've got a late night and some Thursday at regional work to do.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #3   Spotlight this post!  
Unread 23-02-2016, 20:04
CalTran's Avatar
CalTran CalTran is offline
Missouri S&T Senior
FRC #2410 (BV CAPS Metal Mustang Robotics)
Team Role: College Student
 
Join Date: Apr 2010
Rookie Year: 2010
Location: Overland Park, Kansas
Posts: 2,369
CalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond repute
Re: A question about 8in Bumpers...

...hate to be the bearer of bad news, particularly today of all days, but your current configuration appears to be illegal. By
Quote:
Originally Posted by R19
At least 8 in. of BUMPER must be placed on each side of each outside corner.
and by
Quote:
Originally Posted by R26
BUMPERS must be supported by the structure/frame of the ROBOT. To be considered supported, a minimum of 1/2 in. at each end of the BUMPER must be backed by the FRAME PERIMETER. Additionally, any gap between the backing material and the frame A. must not be greater than 1/4" deep or B. not more than 8 in. wide.
Edit: Sniped by one EricH.
__________________
Team 2410 thinks KISSing is amazing! Keep It Super Safe!
  • "You know you've been in robotics too long when you start talking to your tools." "Well, you've been in robotics CLEARLY too long when they start talking back"
  • Theory is when you know everything but nothing works. Practice is when everything works but you don't know why. On our team, theory and practice comes together - nothing works and nobody knows why.
MMR 2410 Student (2010 - 2013) | MMR 2410 Mentor (2013 - Present)
FTC Game Announcer / EmCee (2014 - Present) | FRC EmCee (2015 - Present) | FRC Referee (2016)
Academic Student (Forever)

Last edited by CalTran : 23-02-2016 at 20:05. Reason: Sniped.
Reply With Quote
  #4   Spotlight this post!  
Unread 23-02-2016, 20:10
gpetilli gpetilli is offline
Registered User
FRC #1559
 
Join Date: Jan 2009
Location: Victor, NY
Posts: 285
gpetilli is a name known to allgpetilli is a name known to allgpetilli is a name known to allgpetilli is a name known to allgpetilli is a name known to allgpetilli is a name known to all
Re: A question about 8in Bumpers...

Quote:
Originally Posted by Miranda_Sharp View Post
So, our team is having a debate, because the rules listed in the game manual and the updates don't cover the bumper rule we need for our robot. The entire front of our robot is open, holding a shooting mechanism.



The only "perimeter" is the 3 in total of the end of the chassis. Do each of the 1.5 in count as a whole side that has to be covered, or do we have to have 8 in of bumped extending off of each 1.5 in part of the chassis in the front?
Short answer YES! (and the rules do directly address your situation)

The common confusion is that the rules refer to the "frame perimeter". They should have called it something else like robot perimeter. The frame perimeter is defined as the convex shape formed by rapping a string around your robot at the widest point within the bumper zone (4->12in off ground). Every vertex of the string (which goes straight across your shooter throat) must have bumpers for 8" on both sides of the vertex. The outside corner of your 1x2 frame must have bumpers - fully supported by the frame, extending 8" from the outside corner towards your shooter throat. Very hard to do on bag+tag night.
Reply With Quote
  #5   Spotlight this post!  
Unread 23-02-2016, 20:52
Miranda_Sharp Miranda_Sharp is offline
Registered User
FRC #4998
 
Join Date: Feb 2016
Location: Michigan
Posts: 4
Miranda_Sharp is an unknown quantity at this point
Re: A question about 8in Bumpers...

In R19 it also says "If a side is shorter than 8 in., the entire side must be protected by BUMPER (see Figure 4-4)." Because the center is open, are they each a "side"?

It won't be a huge deal, we are prepared to make the a very fun angular front end to make sure it's covered by the 8 in, it's just a little more bumper than we had planned on building.
Reply With Quote
  #6   Spotlight this post!  
Unread 23-02-2016, 20:54
Hallry's Avatar
Hallry Hallry is offline
Dare to be FIRST
AKA: Ryan Hall
FRC #1676 (Pascack Pi-oneers)
Team Role: College Student
 
Join Date: Sep 2009
Rookie Year: 2010
Location: Woodcliff Lake NJ *Now in Newark DE
Posts: 2,654
Hallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond repute
Re: A question about 8in Bumpers...

Quote:
Originally Posted by Miranda_Sharp View Post
In R19 it also says "If a side is shorter than 8 in., the entire side must be protected by BUMPER (see Figure 4-4)." Because the center is open, are they each a "side"?
No. The front is one side, it just has a hole in the middle.

Get a piece of string and wrap it around your robot. Any section of string that is straight represents a side.

Out of curiosity, what is the length from the outer edges of those two outer rails?
__________________
[2009-2013]: Team 1676 Student, Co-CEO, Carpentry Lead
[2013-Present]: Team 1676 Alumnus/College Mentor

Won: 2010 New Jersey Regional, 2010 Virginia Regional (undefeated), 2011 New Jersey Regional, 2011 Virginia Regional, 2011 Brunswick Eruption, 2012 Rutgers MAR District, 2012 girlPOWER, 2012 Ramp Riot, 2013 Bridgewater-Raritan MAR District, 2014 girlPOWER, 2015 Bridgewater-Raritan MAR District, 2016 Mt. Olive MAR District, 2016 Bridgewater-Raritan MAR District
2016 Season Recap Video: http://tinyurl.com/1676-2016
Facebook Instagram Twitter YouTube
Reply With Quote
  #7   Spotlight this post!  
Unread 23-02-2016, 21:01
Miranda_Sharp Miranda_Sharp is offline
Registered User
FRC #4998
 
Join Date: Feb 2016
Location: Michigan
Posts: 4
Miranda_Sharp is an unknown quantity at this point
Re: A question about 8in Bumpers...

Our robot is 22 inches wide.
Reply With Quote
  #8   Spotlight this post!  
Unread 23-02-2016, 21:03
Hallry's Avatar
Hallry Hallry is offline
Dare to be FIRST
AKA: Ryan Hall
FRC #1676 (Pascack Pi-oneers)
Team Role: College Student
 
Join Date: Sep 2009
Rookie Year: 2010
Location: Woodcliff Lake NJ *Now in Newark DE
Posts: 2,654
Hallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond repute
Re: A question about 8in Bumpers...

Quote:
Originally Posted by Miranda_Sharp View Post
Our robot is 22 inches wide.
Alright. So, after subtracting two 8 inch sections of bumper on each side, that means you'll have a bumper opening of 6 inches. Unfortunately, I don't think you'll be able to intake a ball through there.
__________________
[2009-2013]: Team 1676 Student, Co-CEO, Carpentry Lead
[2013-Present]: Team 1676 Alumnus/College Mentor

Won: 2010 New Jersey Regional, 2010 Virginia Regional (undefeated), 2011 New Jersey Regional, 2011 Virginia Regional, 2011 Brunswick Eruption, 2012 Rutgers MAR District, 2012 girlPOWER, 2012 Ramp Riot, 2013 Bridgewater-Raritan MAR District, 2014 girlPOWER, 2015 Bridgewater-Raritan MAR District, 2016 Mt. Olive MAR District, 2016 Bridgewater-Raritan MAR District
2016 Season Recap Video: http://tinyurl.com/1676-2016
Facebook Instagram Twitter YouTube
Reply With Quote
  #9   Spotlight this post!  
Unread 23-02-2016, 22:03
GeeTwo's Avatar
GeeTwo GeeTwo is offline
Technical Director
AKA: Gus Michel II
FRC #3946 (Tiger Robotics)
Team Role: Mentor
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Slidell, LA
Posts: 3,574
GeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond repute
Re: A question about 8in Bumpers...

Quote:
Originally Posted by gpetilli View Post
The common confusion is that the rules refer to the "frame perimeter". They should have called it something else like robot perimeter.
It should be named something that actually says what it is - the minimum bounding convex curve in a horizontal plane. If they'd just add convex, calling it the CONVEX FRAME PERIMETER (or even just CONVEX PERIMETER) everywhere the term is used, they'd probably cut the bumper Q&A volume by 75%.
__________________

If you can't find time to do it right, how are you going to find time to do it over?
If you don't pass it on, it never happened.
Robots are great, but inspiration is the reason we're here.
Friends don't let friends use master links.
Reply With Quote
  #10   Spotlight this post!  
Unread 23-02-2016, 22:13
Boltman Boltman is offline
Registered User
FRC #5137 (Iron Kodiaks)
Team Role: Mentor
 
Join Date: Apr 2014
Rookie Year: 2014
Location: San Diego
Posts: 836
Boltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud ofBoltman has much to be proud of
Re: A question about 8in Bumpers...

Your frame perimeter is widest and longest side in bumper zone...I think you need to create a wider side using an outer frame.

So with 22" depending on how long your bot is as longer as its under 120" you could add bumpers to the side to "outer frame" to get 8" per corner and an intake area for your shooter.

So do the math:

120"> = 44+ LL+ EXTRA WIDTH to create a wider frame side so you can intake the boulder in between

8" -----11" Gap ------8" (Like this on front) so front has to be about 27" wide or more

If it is not create an outer frame -OR- widen your existing bot -OR- narrow your shooter

Our bot for instance is similar its 31" long and 27.5" wide (117" FP) with shooter wheels 11" extended past the actual bumpers attached to our starting config frame perimeter.
__________________

Iron Kodiaks Team #5137 San Marcos, CA

2016 Semi-Finalist | Central Valley Alliance Captain #2
2016 Semi-Finalist | San Diego 2nd bot alliance #8
2015 Semi-Finalist | Ventura 3rd bot alliance #3
2015 Quarter-Finalist| San Diego 2nd bot alliance #5
2014 Rookie All-Star | #21 San Diego | Galileo Division #91

Last edited by Boltman : 23-02-2016 at 22:26.
Reply With Quote
  #11   Spotlight this post!  
Unread 23-02-2016, 22:30
Branden2648's Avatar
Branden2648 Branden2648 is offline
Registered User
FRC #2648 (Infinite Loop)
Team Role: College Student
 
Join Date: Feb 2014
Rookie Year: 2013
Location: Oakland, Maine
Posts: 22
Branden2648 is a name known to allBranden2648 is a name known to allBranden2648 is a name known to allBranden2648 is a name known to allBranden2648 is a name known to allBranden2648 is a name known to all
Re: A question about 8in Bumpers...

One thing I could recommend if possible is to cut the corners at the opposite side of your robot. This will allow you to add metal to either side of the frame thus making the gap between your 8 in. bumpers widen. I also would say to do some math before you do any cutting if you were to go with this method. Hope this helps! Good luck
Reply With Quote
  #12   Spotlight this post!  
Unread 23-02-2016, 22:35
Sperkowsky's Avatar
Sperkowsky Sperkowsky is offline
Professional Multitasker
AKA: Samuel Perkowsky
FRC #2869 (Regal Eagles)
Team Role: Leadership
 
Join Date: Jan 2015
Rookie Year: 2014
Location: Bethpage, NY
Posts: 1,893
Sperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond reputeSperkowsky has a reputation beyond repute
You are going to have to make an artificial Frame with some 2x1 or 1x1. Put a 7 inch piece on both sides and maybe a 45 degree angled piece going back to the frame. It will be make bumpers a little more difficult but you gotta do what you gotta do. You may also just extend your frame 8" going to both sides either way its a similar perimeter value.
Reply With Quote
  #13   Spotlight this post!  
Unread 23-02-2016, 22:59
waialua359's Avatar
waialua359 waialua359 is offline
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,297
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Re: A question about 8in Bumpers...

FIRST needs to make it a point to reiterate the bumper rules in every update next season.
I would hate to see this come Thursday at a regional event from any robot.
No matter how many times its stated, there are always teams that miss this and threads that come up.
__________________

2016 Hawaii Regional #1 seed, IDesign, Safety Award
2016 NY Tech Valley Regional Champions, #1 seed, Innovation in Controls Award
2016 Lake Superior Regional Champions, #1 seed, Quality Award, Dean's List
2015 FRC Worlds-Carver Division Champions
2015 Hawaii Regional Champions, #1 seed.
2015 Australia Regional Champions, #2 seed, Engineering Excellence Award
2015 Inland Empire Regional Champions, #1 seed, Industrial Design Award
2014 OZARK Mountain Brawl Champions, #1 seed.
2014 Hawaii Regional Champions, #1 seed, UL Safety Award
2014 Dallas Regional Champions, #1 seed, Engineering Excellence Award
2014 Northern Lights Regional Champions, #1 seed, Entrepreneurship Award
2013 Championship Dean's List Winner
2013 Utah Regional Champion, #1 seed, KP&B Award, Deans List
2013 Boilermaker Regional Champion, #1 seed, Motorola Quality Award
2012 Lone Star Regional Champion, #1 seed, Motorola Quality Award
2012 Hawaii Regional Champions #1 seed, Motorola Quality Award
Reply With Quote
  #14   Spotlight this post!  
Unread 24-02-2016, 00:42
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,740
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: A question about 8in Bumpers...

Quote:
Originally Posted by waialua359 View Post
FIRST needs to make it a point to reiterate the bumper rules in every update next season.
I would hate to see this come Thursday at a regional event from any robot.
No matter how many times its stated, there are always teams that miss this and threads that come up.
Someone was showing me a video of the Frame Perimeter and how to determine that. That video, or one like it, needs to be played at Kickoff, before the Field Tour videos, and be linked in the Manual.

So many teams at the local scrimmage needed some bumper work... mostly, it was support. A few needed help on the Frame Perimeter (like the team who had one that was really complicated to explain just what was wrong with it--as I recall, it was that their treads were in the Bumper Zone, and defining their Frame Perimeter, while their Bumpers were secured up higher, but not quite fully backed. I suggested that they fully back their bumpers--corner-type bumpers here--and that would prevent their treads from illegally defining their Frame Perimeter. That was a fun explanation...)
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk


Last edited by EricH : 24-02-2016 at 01:17.
Reply With Quote
  #15   Spotlight this post!  
Unread 24-02-2016, 01:15
Leav's Avatar
Leav Leav is offline
Spud Gun Division
AKA: Leav Oz-Ari
FRC #3316 (D-Bug)
Team Role: Mentor
 
Join Date: Dec 2004
Rookie Year: 2005
Location: Technion, Haifa, Israel
Posts: 774
Leav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond reputeLeav has a reputation beyond repute
Send a message via ICQ to Leav Send a message via AIM to Leav Send a message via MSN to Leav
Re: A question about 8in Bumpers...

Just a couple of ideas here to help make the most of the situation:
  1. If your frame perimeter, as defined by <R2>, is smaller than the maximum 120 inches, you could try and make your robot wider, effectively moving the corner further out, and preventing the 8" of bumper from blocking the ball.
  2. Another Thing you could try is to mount the bumpers as high as possible, so that only the top of the ball would have to pass through the gap. the bumper zone is 4"-12" from the ground, and since the bumpers are 5" high, you could have the lowest part of the bumper at 7". with a ball 9.5" in a diameter - it might be able to pass through!


According to this sketch, looks like you need to widen your robot by about 3" in order to intake a boulder.

Another radical notion is to modify it to receive boulder from the embrasure.
Good luck, and feel free to ask for further explanation if needed.

-Leav
__________________
"We choose to build robots this season and do the other things; Not because they are easy, but because they are hard."
-Paraphrasing JFK

Participated in FIRST as a student: 2005-2006 (But still learning every season!)
Mentor: 2008 - ? (Team 2630 2008-2011, and Team 3316 since 2013)
Engineer: 2011 - ? (B.Sc. and M.Sc. in Mech. Eng. from the Technion IIT)
FIRST Volunteer - 2007 - ? (MC, FTA, FIRST Aid etc.)

Last edited by Leav : 24-02-2016 at 01:26.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 20:53.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi