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#61
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Re: Week 0 Discussion
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Then again, I haven't driven on an actual field, so I could be wrong. |
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#62
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Re: Week 0 Discussion
I would agree. B/D defenses can be taken at ludicrous speed. The low bar requires a bit more care.
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#63
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Re: Week 0 Discussion
"Prepare ship for ludicrous speed! Fasten all seatbelts, seal all entrances and exits, close all shops in the mall, cancel the three ring circus, secure all animals in the zoo!"
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#64
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Re: Week 0 Discussion
You just made my day! I must have watched that movie 50+ times. Always funny like the 1st time I saw it!
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#65
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Re: Week 0 Discussion
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#66
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Re: Week 0 Discussion
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#67
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Re: Week 0 Discussion
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#68
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Re: Week 0 Discussion
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To be fair, they did figure out how to work the Portcullis without bending it. |
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#69
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Re: Week 0 Discussion
As a driver in a week 0 event, the visibility was pretty bad. In the opponents courtyard you couldn't see anything less than 8 inches above the ground. During one match (when we started as a spy bot and attempted a scale) one of our bumpers fell off and we had no idea that it had until after the match when we retrieved the robot. Also we had a major collision with another robot behind our own drawbridge when we didn't see them sitting there. We came to the conclusion after the event to add cameras to the bot before bag-and-tag.
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#70
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Re: Week 0 Discussion
New and important observation. The real field version of the drawbridge is basically impossible for one team to do alone. Check out Gamesense's YouTube Page to see what I mean. It takes more time than any other defense, but you're kind of shooting yourself in the foot if you pick it because it kills your visibility.
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#71
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Re: Week 0 Discussion
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#72
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Re: Week 0 Discussion
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#73
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Re: Week 0 Discussion
We went to a practice event hosted by TORC 2137 for the second year in a row. They had a full field built. I've watched a lot of scrimmage video, and I'm pretty convinced it was the best practice field I have seen. They also had their machine shop open and many team members on hand. Really great hosts!!
I'm going to keep things general... There were only four of the teams present actually using the field; the rest were working on their robots. Out of the five (us and the other four) there were two high goal shooters and only one working on scaling. There were no matches, just an open field you could use as you needed. My thoughts: The visibility was as bad as expected. They had metal elements as opposed to our wooden versions, and we were glad to test them out; we didn't notice much difference except that the moat was easier. We are adding extra reinforcements for our driver's station laptop, because robots were slamming into the low goal with force (which they graciously took in stride considering the work they put into that field.) We noticed some connection issues and such as have been mentioned on CD and have added protective material under our electronics (the foam you use under electronics in R/C planes.) |
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#74
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Re: Week 0 Discussion
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![]() #Teaser |
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#75
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Re: Week 0 Discussion
Two more lessons learned from Palmetto.
1/ Porticulis is easy. Don't lift. Bump with a wedge. They have springs that help lift and slow down the fall. We struggled until we saw others do this. It may be an easy autonomous shot. 2/ We believe, at least for us, ball variability does have an impact which is more pronounced the longer our shot. We had much higher shooting percentages at the high goal up close, even though the angle was much harder, than mid or long range. |
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