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Unread 05-03-2016, 23:19
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Re: Average of Defense Crossings- Week 0.5-1

Drawbridge wasn't planned on being as springy or with that material in mind. We tried opening it for teammates by crossing over other defenses and ramming it down, but it was so springy there was almost no time before our robot either fell off of it or was flipped back by it.

What's actually interesting in the stats is the rough terrain.



It actually (to my surprise) scored a third in least-crossed, but unlike the sally port and drawbridge, it had a really high success rate. Perhaps because few robots tried it but those who did knew they would get over? It became one of the staple defenses that our robot could do (one of the few). What was even more surprising was the moat and the sally port. I would have assumed that the sally port would be damaged more often, however it usually required at least two robots (one to open it from the "wrong" side and one to follow through for the damage point) even though in scrimmage it didn't seem to be an issue for most bots. Another one was moat. For some reason we (and other teams) were having trouble crossing it even though again in scrimmage it was fine. Teams (unless they were built with treads or LARGE wheels) gave up on it (perhaps the ramp angle on the moat was different or etc) after attempting and failing once. Low bar was great, but they had to remove the fabric.

Last edited by Sirdickey : 05-03-2016 at 23:25.
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Unread 05-03-2016, 23:44
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Re: Average of Defense Crossings- Week 0.5-1

This map shows breaching rates by region. Data taken into account includes all week 0.5 and 1 events. I'm sure this will become much more interesting by weeks 3 to 4.

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Unread 06-03-2016, 00:11
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Re: Average of Defense Crossings- Week 0.5-1

Quote:
Originally Posted by Sirdickey View Post
What's actually interesting in the stats is the rough terrain.
The rough terrain wasn't on the field much, but when it was there, alliances appear to have crossed it largely at will (94% of crossing opportunities, damaged 91% of opportunities), although individual teams may have had more trouble.

In my deeper analysis, the group D defense was the rough terrain around 29% of the time. When it was on the field, it was in the audience position 58% of the time. The audience took the rough terrain in 68.7% of selections. Teams picked it only 16% of the time.

The event by event statistics are all over the place, with extremes of rough terrain presence 10% of the time in Auburn Mountainview and 46.7% in Hatboro-Horsham.
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Unread 06-03-2016, 00:28
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Re: Average of Defense Crossings- Week 0.5-1

We lived on breaching... it works to get you to elims. But once there you need to shoot to or else you may be a liability . Because in eliminations pretty much any alliance can breach and if you cant shoot you will struggle to win. We plan to shoot more next week and scale more. Hope it works. Yes, we are in dark green California in above map.

Our drive team was so focused on breaching to get the extra RP ..we did not shoot enough and failed us in SF. That won't happen again. We will shoot.
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Last edited by Boltman : 06-03-2016 at 00:34.
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