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#1
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Scoring/game issues
I know this has been mentioned in earlier posts however, I am frustrated to learn this morning that our team lost one of our qualification matches because our scale points were given to the opposing alliance. How that mistake could happen is crazy as we were the only team at our even to even attempt a scale. Shame on us for not catching the point mishap but, we were so stinking excited to scale again that we didn't catch this until early this morning. We knew there were a lot of scoring issues going on all day long and weren't sure if it was due to the field system or lack of training by the referees. I definitely feel like this game this year is pretty complicated for a referee but, shoot! That was a 30 point swing and honestly didn't think it was possible to screw up the scale points as those are added after the match and well, no one else was even trying.
How do your teams handle the point issues? Are we incorrectly understanding that we cannot question points after a match? Or was that just about fouls? I am thinking that we need to appoint a couple of students that just focus on points and make sure we get the points we deserve so we don't walk away missing some well deserved points or match wins. Then if something comes up, we can question right away in an appropriate manner. I know a lot of your teams are more established and better organized than we are so, we are appreciative of any insight you can give. |
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#2
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Re: Scoring/game issues
See section 5.5.3 Referee Interaction. T19 states:
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#3
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Re: Scoring/game issues
We lost 2 breach RP... first time we left the field then asked "too late"
Second time we asked they denied it even though it was obvious from the stands I sent a message to FRC to try to get video replay decision of any RP challenges before end of day 1 to help correct rankings ...it really messed up the ranking scale in San Diego we were way lower ranked than we should have been..but as consolation we beat #1 in two games decisively #8 alliance was captain was thrilled to have us available at their pick and we got another great bot the pick after..so it all worked out. To the detriment of alliance 1Last edited by Boltman : 06-03-2016 at 16:55. |
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#4
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Re: Scoring/game issues
Are you sure that the scale points were assigned incorrectly? Because the way you're describing it is kind of impossible.
The refs that score scales happen immediately after the end of the match, but the ones that score red side don't even look at or score blue side, and vice versa. I can't say for sure what happened, but I don't think they awarded your scale to another team without some very serious mistakes. It would involve a ref walking to the other end of the field to put in your scale on a different ref panel, then have that scale be corroborated by the other ref on that end of the field saying "yup, that scale happened" |
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#5
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Re: Scoring/game issues
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I agree, it feels really crazy! Are scores reported accurately on The Blue Alliance? I thought those were accurate scores. This is where I found the error. We are 4980. https://www.thebluealliance.com/match/2016waspo_qm45 |
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#6
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Re: Scoring/game issues
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#7
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Re: Scoring/game issues
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#8
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Re: Scoring/game issues
Another big issue this week:
Teams clearly crossing defenses 5 or 6 times, before the defense is scored as damaged... |
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#9
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Re: Scoring/game issues
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https://www.thebluealliance.com/match/2016waspo_qm45 Quote:
Last edited by MikLast : 06-03-2016 at 18:00. |
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#10
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Re: Scoring/game issues
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G17 may also apply if someone's jumping the gun. The combination of those two could easily generate that result. |
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#11
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Re: Scoring/game issues
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cost us 2 RP by end of day 1, I wish there were sensors lots going on its hard on refs but affects ranking we beat alliance #1 2-0 because #8 alliance was loaded with quality bots ..that should not happen if ranking is not skewed by missed RP's which put us about 6 places back from where we should have been ranked.I get where First is coming from but this explains in part why lower alliances are doing really good this year . They ARE good and using the "extra time not wasted on crossing defenses again and again" instead on elimination alliances scoring. Not very fair to #1 and #2 alliances if stronger top 10ish bots are artificially ranked lower. Last edited by Boltman : 06-03-2016 at 18:19. |
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#12
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Re: Scoring/game issues
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#13
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Re: Scoring/game issues
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The only thing I really can say is that it's highly unlikely that they counted your scale for blue instead. After watching the video of the match, your robot (4980) was not actually high enough to score a scale. You have to have ALL of your robot lifted above the top of the opening for the low goal ![]() |
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#14
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Re: Scoring/game issues
Watch around the 90 second mark. That should not of counted.
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#15
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Re: Scoring/game issues
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MikLast is right. We didn't make it up high enough for the scale. And, while the video doesn't show our third player, the robot is clearly in their own courtyard at the end of the match near an opposing robot. I'm guessing they were playing defense well into the last 20 seconds and cost us that 15 points. This is really good to know as it's a HUGE penalty and would explain why there are scaling points all over the place even though no one else is scaling. It would be nice to have it labeled as a penalty instead of a scale. That would help us trying to figure out the scoring stuff. The final score for them gives them a scale but no challenge. So, I don't know what robot was hit but, it would seem like the red bot had to hit the blue one on the battery for red to not pick up 20 points total instead of the just the 15. I appreciate the help in this! |
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