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Unread 06-03-2016, 17:54
Boltman Boltman is offline
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Re: Scoring/game issues

Quote:
Originally Posted by MikLast View Post
While 4980 was not successful in this match, they were the only ones scaling at west valley, as the match video for this match confirms: https://www.youtube.com/watch?v=0p7j...QJu4n&index=45 (at least this one was posted, many from here are mislabeled or outright missing.) Its fairly obvious they were the only ones scaling that match, and thus the Blue alliance should not of gotten the scaling points.
Are you sure no foul was called because those can add scaling points to other alliance.
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Unread 06-03-2016, 17:57
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Re: Scoring/game issues

Quote:
Originally Posted by Boltman View Post
Are you sure no foul was called because those can add scaling points to other alliance.
Wouldnt fouls be called as fouls and not a scale?
https://www.thebluealliance.com/match/2016waspo_qm45

Quote:
Originally Posted by Navid Shafa View Post
Another big issue this week:

Teams clearly crossing defenses 5 or 6 times, before the defense is scored as damaged...
Another issue is defenses being counted as damaged incorrectly, as in match 1 for the same event (watch 4513's bot and the low bar during the beginning of teleop https://www.youtube.com/watch?v=5Iik...hQJu4n&index=1) At least this match was replayed the next day.
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Last edited by MikLast : 06-03-2016 at 18:00.
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Unread 06-03-2016, 18:26
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Re: Scoring/game issues

Quote:
Originally Posted by MikLast View Post
Another issue is defenses being counted as damaged incorrectly, as in match 1 for the same event (watch 4513's bot and the low bar during the beginning of teleop https://www.youtube.com/watch?v=5Iik...hQJu4n&index=1) At least this match was replayed the next day.
It got counted, but not until the timer reached 110 seconds left.
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Unread 06-03-2016, 18:30
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Re: Scoring/game issues

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Originally Posted by MrBasse View Post
It got counted, but not until the timer reached 110 seconds left.
Watch around the 90 second mark. That should not of counted.
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Unread 06-03-2016, 17:57
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Re: Scoring/game issues

Quote:
Originally Posted by Boltman View Post
Are you sure no foul was called because those can add scaling points to other alliance.
G28, for those that need a reference.

G17 may also apply if someone's jumping the gun.


The combination of those two could easily generate that result.
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Unread 06-03-2016, 18:30
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Re: Scoring/game issues

Quote:
Originally Posted by EricH View Post
G28, for those that need a reference.

G17 may also apply if someone's jumping the gun.


The combination of those two could easily generate that result.
So, here is the video. https://www.youtube.com/watch?v=0p7joyGrT8g

MikLast is right. We didn't make it up high enough for the scale. And, while the video doesn't show our third player, the robot is clearly in their own courtyard at the end of the match near an opposing robot. I'm guessing they were playing defense well into the last 20 seconds and cost us that 15 points. This is really good to know as it's a HUGE penalty and would explain why there are scaling points all over the place even though no one else is scaling. It would be nice to have it labeled as a penalty instead of a scale. That would help us trying to figure out the scoring stuff.

The final score for them gives them a scale but no challenge. So, I don't know what robot was hit but, it would seem like the red bot had to hit the blue one on the battery for red to not pick up 20 points total instead of the just the 15.

I appreciate the help in this!
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Unread 07-03-2016, 20:46
Boltman Boltman is offline
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Re: Scoring/game issues

Quote:
Originally Posted by nedwards28 View Post
So, here is the video. https://www.youtube.com/watch?v=0p7joyGrT8g

MikLast is right. We didn't make it up high enough for the scale. And, while the video doesn't show our third player, the robot is clearly in their own courtyard at the end of the match near an opposing robot. I'm guessing they were playing defense well into the last 20 seconds and cost us that 15 points. This is really good to know as it's a HUGE penalty and would explain why there are scaling points all over the place even though no one else is scaling. It would be nice to have it labeled as a penalty instead of a scale. That would help us trying to figure out the scoring stuff.

The final score for them gives them a scale but no challenge. So, I don't know what robot was hit but, it would seem like the red bot had to hit the blue one on the battery for red to not pick up 20 points total instead of the just the 15.

I appreciate the help in this!
I think they do that because that is the same as the infinite height time to scale and most bots need full 20 seconds to scale. So they count is as scaling because who knows what would have really occurred without an interfering defensive bot?

Going to have to remind our drive team to remind our alliance partners to tag bots when they hear the 20 second warning if in our courtyard..that's a lot of points.
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Last edited by Boltman : 07-03-2016 at 20:48.
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Unread 08-03-2016, 02:42
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Re: Scoring/game issues

Quote:
Originally Posted by Boltman View Post
Going to have to remind our drive team to remind our alliance partners to tag bots when they hear the 20 second warning if in our courtyard..that's a lot of points.
Beware of G11 here. If you run into an opponent in their courtyard on your way to the tower in the last 20 seconds then G28 will grant you scale points, but if you are clearly chasing down an opponent in their courtyard just to 'tag' them, then G11 kicks in and you could earn yourself a penalty instead.

Quote:
Originally Posted by G28 Blue Box
Teams are encouraged to consider rule G11 when developing their strategies, such as attempting to draw violations of this rule.
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Unread 08-03-2016, 08:15
Boltman Boltman is offline
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Re: Scoring/game issues

Quote:
Originally Posted by Jeffrafa View Post
Beware of G11 here. If you run into an opponent in their courtyard on your way to the tower in the last 20 seconds then G28 will grant you scale points, but if you are clearly chasing down an opponent in their courtyard just to 'tag' them, then G11 kicks in and you could earn yourself a penalty instead.
Ok thanks for the reminder

AS for scale points from original OP was that a G28 last 20 second contact in opponents courtyard...that adds scale points
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