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#16
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Re: Scoring/game issues
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#17
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Re: Scoring/game issues
I noticed that as well. Seems like the refs are very occupied to notice.
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#18
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Re: Scoring/game issues
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They were not high enough, that was established. It was their first try at scaling also. The issue there WAS a scaling awarded, and to the wrong alliance. |
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#19
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Re: Scoring/game issues
edit -- MikLast beat me to it!
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#20
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Re: Scoring/game issues
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#21
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Re: Scoring/game issues
In our regional, we are only aware of one issue. We had breached the defenses but it was not counted as a rank point. We had a student immediately go to the challenge box. Within 2 minutes, they corrected the score.
I do know the referees were very picky on certain defenses but they warned all of our drivers about at initial driver meeting. Very rarely could a team on their own damage the sally port unless they showed a big gap between the robot and the door. I had no issue with most of their no damage calls. I am sure when we get the replays, we will see many instances where a robot separated from door by a couple inches but a tough call for the referee. Again, no issue on my end as this was explained prior to the start of the contest. |
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#22
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Re: Scoring/game issues
Where was 3876 at the end of the match? They're not in the shot that closes in on 4890's scale attempt. They could have very well been down at the other end of the field, came in contact with a blue robot, and earned blue a free scale per G28. They get credited with a scale even if none of their robots are capable of scaling.
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#23
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Re: Scoring/game issues
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#24
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Re: Scoring/game issues
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Last edited by indieFan : 06-03-2016 at 20:32. Reason: Grammar. |
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#25
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Re: Scoring/game issues
True but its the difference in us being Alliance captain or a very strong first pick of another very strong bot. Not sure if it would have changed the outcomes but it is something to consider
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#26
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Re: Scoring/game issues
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#27
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Re: Scoring/game issues
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#28
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Re: Scoring/game issues
At Waterbury, it was stressed at the Sunday morning driver meeting that the robot must completely clear the defense in order for it to count. Then they proceeded to award numerous autonomous crossings that shouldn't have been. I could only see one side of the field, so I don't know if it was happening on both sides. If it was only happening on one side, the red alliance had the advantage.
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#29
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Re: Scoring/game issues
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Going to have to remind our drive team to remind our alliance partners to tag bots when they hear the 20 second warning if in our courtyard..that's a lot of points. Last edited by Boltman : 07-03-2016 at 20:48. |
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#30
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Re: Scoring/game issues
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