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#91
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Re: 1678 Two Ball Auto
I am thinking about the field configuration, and it's not that complicated. Certainly easier than a 2 ball auto.
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#92
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Re: 1678 Two Ball Auto
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The point I was trying to get across (poorly, perhaps) was that if you're blocking a two ball with your auto mode, but this prevents you from doing anything positive for your own alliance, then its not worth it. Having an auto mode that "steals" the center ball then still does something useful afterwards will likely be one of the more challenging routines. |
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#93
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Re: 1678 Two Ball Auto
The secret benefit to a 2-ball auto: if your partners also score their boulders in auto, your opponents are forced to stuff a ball into the secret passage right away. At Worlds, this will be the game changer. A tower won't stand a chance when it's only 3 damage away from a capture in the opening seconds of teleop.
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#94
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Re: 1678 Two Ball Auto
Second best defense for 2-ball auto is the portcullis if you have a mechanism that lets you reverse through it. Or since you need a pickup on your back side to do this, probably a mechanism on your front side as well as on the pickup. After that your percentages probably drop by a lot since you're likely being randomized by the defense or the landing afterwards.
Last edited by Kevin Sevcik : 08-03-2016 at 14:25. Reason: Changing edit to a second post.... |
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#95
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Re: 1678 Two Ball Auto
Quote:
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#96
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Re: 1678 Two Ball Auto
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Also, also, an alternate, option for interfering with this style of 2-ball auto: instead of stealing the first ball (maybe you're not fast enough), bump the second ball with your ball. This assumes you have nothing better to do with your ball, and that you can outfeed fast enough to get both balls clear of the infeed path. Still, second picks often have nothing better to do with their ball, and it'd be an easy routine to write. Oh. Bonus points if you steal the first ball, and then shoot it at the dropped ball to turn a 2-ball auto into a 0-ball auto. ![]() |
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#97
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Re: 1678 Two Ball Auto
FYI, We will be showing off the unedited version of the video (i.e. no grinder) on our show on Wednesday. Thank you so much to the students and mentors on 1678!
If you want to catch it live, check it out Wednesday at 9 PM ET at twitch.tv/FRCGamesense or youtube.com/FRCGameSense |
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#98
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Re: 1678 Two Ball Auto
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#99
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Re: 1678 Two Ball Auto
I'll remember that.
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#100
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Re: 1678 Two Ball Auto
Quote:
Link here: http://www.chiefdelphi.com/forums/sh...40&postcount=2 |
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#101
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Re: 1678 Two Ball Auto
Quote:
Quote:
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#102
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Re: 1678 Two Ball Auto
That's one of those frustratingly vague rules the gdc put out this year. If we were doing this, we'd be reversing our intake to do this. We'd be rolling a ball, but I have to assume rolling a ball fast enough would eventually be considered launching. It's just that you don't know how fast that is.
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#103
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Re: 1678 Two Ball Auto
I only got a chance to watch some of the elimination matches, but was this successful or ran last weekend?
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#104
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Re: 1678 Two Ball Auto
It was not attempted at CVR.
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#105
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Re: 1678 Two Ball Auto
They said up front to me in the pits no two-ball auto in CVR as the video was in a controlled setting on marks setting...does not matter 1 ball auto and the 100% scale and literally unblock-able shots was enough..them and 254 were amazing to behold they obviously set the high bar at 210.
So was the rookie team Uni-Rex when not broken , the combo of their swerve with 75MPH High goal laser with deadly accuracy was freaking amazing. So was 973 with their flashlight aim perfection HG shots. Also 1323, 701 and 1671 too. And many others. Last edited by Boltman : 15-03-2016 at 23:38. |
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