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#61
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Re: Team Update 15 (2016)
There are really only two solutions to this issue and unfortunately the decision has been made to do something that is not one of them
1st solution... use a different fabric in the same configuration We all designed for fabric... with a pipe at the bottom. 2nd solution (which has already been implemented) is to remove the fabric and pipe altogether. I am not really sure what the purpose of now coming up with something completely different is. It will end up with different issues... I find it hard to believe that zip ties will not break in this iteration. I understand that we all need to adapt and be able to react etc etc.... blah blah blah real life... blah blah but FIRST needs to do that also... come up with a change which is neutral for teams.... I honestly don't think our design will be compromised but I saw several robots last weekend that this design could be trouble for. |
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#62
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Has any one thought of the possibility of static charge/discharge ?
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#63
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Re: Team Update 15 (2016)
Quote:
Rules Check: Oh well, even if we didn't have a circuit to run the generator, there's another idea that's run afoul of R9. |
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#64
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Re: Team Update 15 (2016)
Quote:
Quote:
Quote:
So who is going to suck a low bar flap into their shooter this weekend so we can get another rule change? |
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#65
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Re: Team Update 15 (2016)
Can I just go on the record as wishing FRC wasn't as annoying and frustrating as my day job can be?
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#66
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Quote:
That one made me smile from ear to ear Gee!!! |
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#67
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Re: Team Update 15 (2016)
I know its probably too late, but, crazy thought...
Kevlar is a fabric. Kevlar doesn't rip. I mean, you even need special scissors to cut the stuff. Why not kevlar? Expense and time, I suppose. Why not Zoidberg for that matter? (Its a lame meme reference, I know, but this thread felt like it needed it.) |
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#68
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Re: Team Update 15 (2016)
As far as fabric goes, they should have used fabric with Twaron. We received some years ago from a sponsor and we did use it for bumpers. Mind you, it dulled our tin snips cutting it but it's really puncture proof. More here: http://www.warwickmills.com/Twaron.aspx
And for all of you who have a whole day at your next regional for the unbagging and flap mitigation time, you're ahead of us. We're going to our second district event which starts on Friday evening. And because we've been on top of things, not really expecting FIRST to give us a new design challenge, we have only two hours left of our unbagging time. We will have the practice and set-up time on Friday evening (5-10 pm), but we'd been really intent on using it for practice matches. Life is never dull! Last edited by Trying to Help : 09-03-2016 at 22:21. |
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#69
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Re: Team Update 15 (2016)
No, that's the Week 3 update when they change to Regolith.
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#70
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Re: Team Update 15 (2016)
Anyone see a drawing for change yet?
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#71
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Re: Team Update 15 (2016)
Cool! We'll get to see Dean walking around the field between matches with a bottle of anti-static spray again. Those of us who were at the '09 Granite State Regional will remember this well.
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#72
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Re: Team Update 15 (2016)
There's a story here...
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#73
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Re: Team Update 15 (2016)
I remember!
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#74
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Re: Team Update 15 (2016)
As for the drawings question, I called FIRST about a half hour ago and the person who I spoke with did not know of any released drawings. She also did not know when the drawings would be released. Anyone have any more information?
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#75
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Re: Team Update 15 (2016)
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