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Unread 13-02-2016, 08:19
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paper: SPAM 2016 Poor Man's Scouting System

Thread created automatically to discuss a document in CD-Media.

SPAM 2016 Poor Man's Scouting System by Warren Boudreau

SPAM's 2016 Poor Man's scouting system is ready. There have been a few changes so look it over carefully. Here is a short summary of changes.

1). There are 6 new buttons on the data entry tab for the input of defense crossing information.
This is event aggregate data not individual match data.
Not entering it will not affect a team's effective score, but it is information that should be useful in strategy development and alliance selection.

2). You can now collect match data for playoff (or elimination) matches if desired.

Last edited by Warren Boudreau : 13-02-2016 at 08:25.
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Unread 13-02-2016, 08:24
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Re: paper: SPAM 2016 Poor Man's Scouting System

Ahh, it's the thread I've been waiting for (:
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Unread 13-02-2016, 09:23
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Re: paper: SPAM 2016 Poor Man's Scouting System

Is their a reason why there is a smaller box in the tally mark section for teleoperator section of the scouting pdf? I can't find any reason for it so I think a cell just was left out of the merge.
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Unread 14-02-2016, 10:54
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Re: paper: SPAM 2016 Poor Man's Scouting System

Quote:
Originally Posted by MARS_James View Post
Is their a reason why there is a smaller box in the tally mark section for teleoperator section of the scouting pdf? I can't find any reason for it so I think a cell just was left out of the merge.
Not quite sure what you mean. I did have to shrink the tally mark boxes (left hand cell) to make things fit on the page. We try not to shrink the totals boxes since we want that to be legible. It is my guess that, with the exception of some specialty bots, the tally marks are going to be pretty evenly distributed during teleop.
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Unread 14-02-2016, 12:10
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Re: paper: SPAM 2016 Poor Man's Scouting System

Here is a link to what I meant Link These extra boxes appear across the teleop portion of the sheet and appear to serve no purpose.
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Unread 14-02-2016, 15:39
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Re: paper: SPAM 2016 Poor Man's Scouting System

Those extra boxes are for the scouter to enter the total number of tic marks in the box immediately to the left of it. That way, the person entering the data into the computer doesn't need to count the tic marks.
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Unread 17-03-2016, 17:32
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Re: paper: SPAM 2016 Poor Man's Scouting System

Any mods after your first regional?
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Unread 17-03-2016, 19:46
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Re: paper: SPAM 2016 Poor Man's Scouting System

v2.0 should be posted this weekend.

The only change is a code bug (that was hard to say) that messed up the crossings data on the strategy sheet if you do not have the crossings tab sorted by team number.

There is a desire to reduce the amount of data to record or increase the number of scouters per robot. I feel that using two people to watch one robot, basically a herald and a scribe, is a workable solution.

One trick during setup. Enter the team list, setup the team tabs, enter the match list, then validate the match list. In that order.
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Unread 18-03-2016, 20:34
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Re: paper: SPAM 2016 Poor Man's Scouting System

Version 2.0 has been uploaded.

This version fixes a bug in the strategy sheet generation when the data in the Team crossings tab has been reordered.

The Effective Score coefficients have been updated to reflect what the team used during the Orlando regional.

And now a word about the strategy sheet. The crossing information at the bottom of the strategy sheet is color coded.
white - no crossings
light red/blue/green - one crossing
medium red/blue/green - two crossings
dark red/blue/green - three or more crossings
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