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Unread 21-03-2016, 09:43
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c.shu c.shu is offline
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Re: Easiest ways to succeed at competition

1. Read the rule book and know what you can do, when you can do it, and where you can go.

2. Be proactive about match strategy, don't try to do it all in the queuing line. See if you can get your partners in the upcoming match to discuss strategy with you beforehand so it is not rushed and you make sure you go into each match with the best chances.

3. Focus on how all three robots on your alliance in qualifications can complement each other to best win the match. If this means you are not playing the role you would like to be playing every match, so be it. Wins over ego.

4. Be honest about your capabilities and don't bite off more than you can chew. If a mechanism isn't working let your partners know. Find something you are good at and can do consistently, not only will you be more attractive to those picking alliances, you may win more qualifications because of it.

5. If you are an alliance captain for eliminations make sure you don't just pick teams based on recognizable names or personal preferences. Back it up with data and try to build the alliance that best suits your strategy for winning. Back in 2014 team 254 chose a team who was ranked 43/45 as their first pick for the first alliance and won their regional. (Central Valley-2014)

Last edited by c.shu : 21-03-2016 at 09:47.
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Unread 21-03-2016, 11:24
Cal578 Cal578 is offline
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Re: Easiest ways to succeed at competition

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Originally Posted by c.shu View Post
1. Read the rule book and know what you can do, when you can do it, and where you can go.
...
(emphasis mine)
++1 this. Everyone on the team, and particularly the drive team and those working in the pit, should be very familiar with rules. Robot rules, Game rules, Tournament rules. Following rules helps you win and/or be picked; penalties have the opposite effect.

My addition: be Gracious and Professional. To everyone, all the time. There are different measurements of "succeed"; GP will help with all of them.
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Unread 21-03-2016, 11:26
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Re: Easiest ways to succeed at competition

The best thing to do is be reasonable. Know your boundaries and build to them every year trying to push the envelope. Knowing what you can and can't do could be the difference between winning a match and not, getting picked and not. One of the things I see teams do every year is try to be something that they aren't.
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Unread 21-03-2016, 11:32
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Re: Easiest ways to succeed at competition

Drive practice trumps robot attachments. Consistently doing one minor thing is far better than trying and failing major things, both in seeding and being picked.
The higher seed alliances (5-8) look for inconsistent potential, lower seeds look for consistent performance.
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Unread 21-03-2016, 11:49
SciBorg Dave SciBorg Dave is offline
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Re: Easiest ways to succeed at competition

Be yourself and be honest. Good judges and teams know B.S.
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Unread 22-03-2016, 16:52
ctt956 ctt956 is offline
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Re: Easiest ways to succeed at competition

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Originally Posted by asid61 View Post
Drive practice trumps robot attachments. Consistently doing one minor thing is far better than trying and failing major things, both in seeding and being picked.
The higher seed alliances (5-8) look for inconsistent potential, lower seeds look for consistent performance.
Drivers should be driving during build season. If not a robot, any R/C vehicles would help. Even certain video games are good practice. I like The Cheesy Poofs' driver selection process, and they always seem to do well.
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Unread 22-03-2016, 17:33
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Re: Easiest ways to succeed at competition

I believe one of the easiest ways to succeed at competition is to scout. Even if your team don't have 6 scouts, a few dedicated students can take notes on the different teams they see compete. Those notes are often invaluable.

Scouting doesn't just have to be for creating a pick list. The data collected while scouting can help teams to know what strategies can be effective in certain matches. It's always better to go into a match strategy meeting knowing what you're talking about, and being backed with data, than just going in blind.

Good scouting and good strategy can turn an iffy, or okay robot into a #1 seed, or even the Regional/District winner.

And of course always scout your own robot. It's easy to get stuck in the mind frame of "this what we wanted to do," and not, "this is what we can do." If you scout your own team, you will get hard data that you can not argue with. You will get a sense of what your robot can actually do.
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Unread 23-03-2016, 10:38
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Re: Easiest ways to succeed at competition

Quote:
Originally Posted by c.shu View Post
5. If you are an alliance captain for eliminations make sure you don't just pick teams based on recognizable names or personal preferences. Back it up with data and try to build the alliance that best suits your strategy for winning. Back in 2014 team 254 chose a team who was ranked 43/45 as their first pick for the first alliance and won their regional. (Central Valley-2014)
To be fair that 43/45 team was 973, the team they won a championship with in 2011.
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Unread 23-03-2016, 12:02
Harman341 Harman341 is offline
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Re: Easiest ways to succeed at competition

#1 sleep

When you don't sleep, your ideas are incoherent, you're more stressed out, you're less willing to solve problems, and you're probably going to get sick. Being tired hurts EVERYTHING you do.

#2 Don't change your robot

The build season is only six weeks long, so once you unbag your robot at your first competition, there really isn't much you can change. That 15 pound intake that you wish you could remake, well you just can't do it. It's not like over the course of four competitions you could replace your top functions twice over. If you don't change your robot, it will not be surpassed by the other robots that are also not being altered.
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Unread 23-03-2016, 12:21
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Re: Easiest ways to succeed at competition

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Originally Posted by Harman341 View Post
#2 Don't change your robot

The build season is only six weeks long, so once you unbag your robot at your first competition, there really isn't much you can change. That 15 pound intake that you wish you could remake, well you just can't do it.
Challenge accepted.

Quote:
Originally Posted by Harman341 View Post
It's not like over the course of four competitions you could replace your top functions twice over. If you don't change your robot, it will not be surpassed by the other robots that are also not being altered.
So, you mean making vision processing work and adding a climber between competitions is a bad idea?

But seriously, if your team has had trouble in the past with making practice matches or inspection, don't change your robot at competition! Last year, my team added a can grabber between Quals and Elims (or playoffs, or whatever they were last year) and it was definitely not worth the time and effort it took to do in time. If you're not 100% sure you can add it before practice matches, don't do it.
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Unread 23-03-2016, 12:44
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Re: Easiest ways to succeed at competition

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Originally Posted by Ninjastahr View Post
But seriously, if your team has had trouble in the past with making practice matches or inspection, don't change your robot at competition!
Would you consider removing our entire arm mechanism and taking it home mid-Saturday a significant change? I mean, we did prove nothing but a box on wheels can play this game.

In all seriousness, my contribution is to make friends. Lots of them. Being a new driver, my favorite match was the one where we got along best with our two other alliance partners. There was one scout from another team that I would see often and he would ask how we were doing. Friends are great. Friendly people are great. Make friends.
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Unread 23-03-2016, 14:40
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Re: Easiest ways to succeed at competition

Follow Mr Miyagi's advice and seek balance, not success.
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Unread 23-03-2016, 14:59
Andrew Schreiber Andrew Schreiber is offline
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Re: Easiest ways to succeed at competition

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Originally Posted by gblake View Post
Follow Mr Miyagi's advice and seek balance, not success.
I thought that was only 2012?
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Unread 23-03-2016, 15:21
GreyingJay GreyingJay is offline
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Re: Easiest ways to succeed at competition

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Originally Posted by Ninjastahr View Post
But seriously, if your team has had trouble in the past with making practice matches or inspection, don't change your robot at competition! Last year, my team added a can grabber between Quals and Elims (or playoffs, or whatever they were last year) and it was definitely not worth the time and effort it took to do in time. If you're not 100% sure you can add it before practice matches, don't do it.
I can definitely understand minor tweaks and fixes, but I would agree that making big changes at competition is stressful for all involved. If you have to do it because your robot just isn't functioning the way it needs to, that's one thing. If your robot is working and now you're being tempted to add that one more little feature, resist the urge. This is where things start to get crazy.

We didn't have our auto modes working properly when we started quals at GTRC. Students worked on it every spare minute they could outside of our matches. There were many opportunities that we could have deployed the very latest and hoped for the best. But we all decided, as a group, that since the drive team was doing well with what they had, we were not going to risk screwing up, crashing the software, or other "oops" mistakes by deploying code without first fully testing it on the practice field. Did we lose some potential auto points because of this? Yes, definitely. But the software students, the drive team students, and the mentors were all much more relaxed and less stressed, knowing that "it'll be ready when it's ready".
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Unread 23-03-2016, 17:01
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Re: Easiest ways to succeed at competition

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Originally Posted by Harman341 View Post
It's not like over the course of four competitions you could replace your top functions twice over.
TechnoKats 2006 (Aim High) did just that over the course of only three competitions.

The robot as built, and as run at the first Regional, had a very consistent but slow turreted catapult using vision targeting. It was completely outgunned by rapid-fire wheeled shooters.

During the first couple of hours at the second Regional, the catapult was replaced by a wheeled shooter, still on the turret. It was fast, but the fast-spinning wheel had enough vibration to make the aim unsteady.

During the first couple of hours at Championship, the turret was removed and a more stable wheel assembly was affixed directly to the chassis. It was harder to aim (the entire robot had to be turned) and the vision sensing was never quite retweaked to let autonomous give consistent results.

But it was continuous improvement, and it was pretty much what you said couldn't be done.

Quote:
If you don't change your robot, it will not be surpassed by the other robots that are also not being altered.
On the other hand, it will be surpassed by the teams that do alter their robots to be better. The TechnoKats Lunacy robot went undefeated at its first event. It was edged out in the finals at the second. It was merely adequate at the Championship.


So don't be afraid to redo a failed design. Just make sure you have the capability of actually redoing it.
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