|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Re: A video guide to playing shutdown defense in Stronghold
One of the most exciting games to play and i have to admit what an amazing defense by 5098, we always thought about the strategy but were never able to execute it. Since we weren't able to shoot from outerworks or batter we only had the option to score low goals which also very difficult against such a good defensive robot. Congratulations 1806, 4857, and 5098! what an alliance to play against.
![]() |
|
#2
|
||||
|
||||
|
Re: A video guide to playing shutdown defense in Stronghold
Quote:
|
|
#3
|
||||
|
||||
|
Re: A video guide to playing shutdown defense in Stronghold
Quote:
|
|
#4
|
|||
|
|||
|
Re: A video guide to playing shutdown defense in Stronghold
My team has been debating, with the exception of the pinning rule is it illegal to just push the defender into the moat? For a defender to be mobile they are usually kit-bot style chassis (not always I know) and I am pretty sure we can push them (provided we aren't on the batter) anywhere we want to in 1st gear.
Not talking about breaking their robot just pushing them out of the way. |
|
#5
|
||||
|
||||
|
Re: A video guide to playing shutdown defense in Stronghold
Quote:
|
|
#6
|
|||
|
|||
|
Re: A video guide to playing shutdown defense in Stronghold
It is illegal for them to make conact with you while YOU are in the outerworks. If you push THEM into the outerworks without entering the outerworks yourself, I don't see any rule violations (nor did the refs at the couple of matches where I saw this happen).
|
|
#7
|
||||
|
||||
|
Re: A video guide to playing shutdown defense in Stronghold
Quote:
I think if you are able to move a robot around the field without them being able to control their movements at all a pin should be called. Last edited by Louisiana Jones : 29-03-2016 at 13:11. |
|
#8
|
|||
|
|||
|
Re: A video guide to playing shutdown defense in Stronghold
But pushing them around starts the count, at that point you have a few seconds to push them around. Just trying to figure out what we can and can't do. We got a foul for a defense bot breaking the arm off our bot. (just popped a bolt, was fixed by time the next match started). We'd like to within the rules be able to fight back.
|
|
#9
|
|||
|
|||
|
Re: A video guide to playing shutdown defense in Stronghold
Quote:
|
|
#10
|
||||
|
||||
|
Re: A video guide to playing shutdown defense in Stronghold
Quote:
If a robot is completely prevented from moving by another robot (its pushed into a corner its wheels are lifted off the ground, its stuck between two robots) then it is a pin. If you are spinning out a robot, or just pushing a robot away from its intended direction (without stopping them completely) then I have never seen that called as a pin. In my head I think of it as "if you are preventing directional inputs on a controller from doing anything then you are pinning if you are not preventing directional inputs from influencing a robot then you are not pinning" Not that I've ever seen any indication that anyone on the field will be watching controller inputs to robot to robot contact. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|