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Unread 30-03-2016, 14:11
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Re: Raising the Tower Strength for State Champs?

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Originally Posted by FrankJ View Post
I don't recall the GDC actually changing the point value assignment for the games. I think the rule is largely in place for games like Logomotion that was essentially a minibot race. For those not familiar with Logomotion, the end game was racing minibots up a pole. The point value for winning the race was way overweighted. Our first trip to worlds was largely because our partners having the fastest minibots. (Thanks 71 & 48). My recollection is the point adjustment rule was added after that game. So my completely uneducated opinion is the GDC will not change the tower strength.
I disagree. This game is different in that we're counting down to zero from an arbitrary starting number. In the other games, the idea was to balance the relative value of different tasks. I could see them changing the values for this year's game if they want to keep things interesting at the end of the matches.
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Unread 30-03-2016, 15:06
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Re: Raising the Tower Strength for State Champs?

Quote:
Originally Posted by FrankJ View Post
I don't recall the GDC actually changing the point value assignment for the games. I think the rule is largely in place for games like Logomotion that was essentially a minibot race. For those not familiar with Logomotion, the end game was racing minibots up a pole. The point value for winning the race was way overweighted. Our first trip to worlds was largely because our partners having the fastest minibots. (Thanks 71 & 48). My recollection is the point adjustment rule was added after that game. So my completely uneducated opinion is the GDC will not change the tower strength.
You are correct; the option started appearing in 2012 but has never been invoked.

Quote:
Originally Posted by Nemo View Post
I disagree. This game is different in that we're counting down to zero from an arbitrary starting number. In the other games, the idea was to balance the relative value of different tasks. I could see them changing the values for this year's game if they want to keep things interesting at the end of the matches.
The arbitrary starting number is means of controlling the balance of scoring, particularly in the playoffs where there are 25 game-swinging points at stake. This is why I think they'll bump it in St. Louis.
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Unread 30-03-2016, 19:34
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Re: Raising the Tower Strength for State Champs?

The tower strength of 8 is critical to the balance of points this year. To change it would dramatically change the flow of the game.

Right now, 8 low goals + capture = 16+25 =41 points
8 high goals no capture = 40 points.

To have these values so close but with the capture coming out slightly ahead, is surely no accident. If the point values were changed or the tower strength increased. It would change winning strategies drastically.

The only way increasing the tower strength makes sense is if the capture bonus was also increased accordingly such that n low goals+capture > n high goals no capture.
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Unread 08-04-2016, 13:37
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Re: Raising the Tower Strength for State Champs?

Per update 19, no tower increase....
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