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#1
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Aiming lamps
Hi
We have been seeing that many teams use lamps in their robots to aim. (not for vision processing, but just for the drivers to aim) Could teams that have done that or have seen this recommend us what type of lighting to use? (Eg. LEDs, special lamp models or brands, etc) Thanks in advance!! |
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#2
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Re: Aiming lamps
Last edited by Peyton Yeung : 11-04-2016 at 08:33. |
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#3
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Re: Aiming lamps
We purchased a pack of these to put on our robot for Hartford, but never ended up getting them wired up correctly. They shine a nice rectangle of light when the slide is fully extended. Pretty sure that it's the same aiming light that 230 is using, if you can find a video of them.
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#4
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Re: Aiming lamps
Your friendly neighborhood LRI chiming in here, while aiming lamps are legal, if in the opinion of the inspectors*, your lamp is too bright or aimed in such a way as to interfere or potentially interfere with the vision of the opposing alliance drivers or with their vision processing systems, you will be asked to modify it, lessen it's intensity and/or the aiming point.
*If it hits me in the eyes and I see spots for even a few seconds, it's too bright! |
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#5
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Re: Aiming lamps
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#6
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Re: Aiming lamps
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#7
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Re: Aiming lamps
We took a hacksaw to the end of one of these and powered it using a spike relay and one of those gray 12v to 5v converters that came in the kit of parts years ago. We only turn the flashlight on when we're lining up for a shot and because we only shoot from the outer works, it's aimed high enough such that it should never hit the opposing drive teams in the eyes.
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#8
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Re: Aiming lamps
If your flashlight CAN be aimed into the opposing alliance's eyes, during match play it will do that, and your friendly inspectors will ask you to make changes. So wire the voltage converter to a spike, on a momentary button, so it shines only while actively aiming.
Green LED rings tend to be less bright, from experience the spots fade a lot sooner. But the same idea as above applies. If you're not sure if it is bright or not, look into it for a second and then decide. *Caution* you can hurt yourself! |
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#9
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Re: Aiming lamps
Guys, I have it on good authority from an industry expert that white LED flashlights, greater that 100 lumens are a vision hazard. That is further complicated if your device has a lens to reduce the field of the emission. You do not need light output in excess of that level to be effective. Blue LEDs may have serious emission in the visible spectrum that may exceed safety standards depending on type. LRIs are very likely to be involved but so too will UL Safety advisors. IEC 62471:2006 Photobiological Safety of Lamps and Lamp Systems is the defining doc on this hazard. My recommendation is that you provide specifications on the output of your flashlight in W/m^2. If it blinds someone for even a short time, please consider that it is too bright. Even temporary blindness can cause people in the pits to trip over things they cannot see including the general public. You can use neutral density filters (available on line or from photo supply stores) to reduce the output. You can even use colored filters to reduce output and tune the source to the color your camera is looking for.
Last edited by Al Skierkiewicz : 11-04-2016 at 17:55. |
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#10
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Re: Aiming lamps
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Last edited by Mike Schreiber : 11-04-2016 at 19:34. |
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#11
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Re: Aiming lamps
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Mike, the standard we used (albeit subjective) was that if we were blinded by the flashlight while standing behind the drive teams, we spoke to the 'offending' team. Universally they were willing to come up with a reasonable solution. |
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#12
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Re: Aiming lamps
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Or we have inspectors standing behind the glass all weekend trying to get blinded and have them make the call. I don't want to volunteer my eyes for this. |
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#13
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Re: Aiming lamps
I think these were the flashlights. We had some not work, so order extra.
We attached 2 but only used one. We used a Spike and 12V to 5V power converter. They were only on when aiming (button). You can see that here: Video They helped us tremendously. We averaged at least 15 more points per match after adding the flashlights. |
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#14
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Re: Aiming lamps
Mike,
There is no way to measure in the field. I checked the optical wattmeter prices and they were relatively expensive (>$1000). In general if the flashlight were sold as a self defense weapon, it is intended to temporarily blind some one. That alone triggers R9. I am sorry I can't give you any better direction than this at this point. I recommend that your inspectors ask to see the light turned on during inspection while it is aimed at some non-reflecting surface and away from human vision to evaluate the output. |
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#15
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Re: Aiming lamps
At the Sacramento Regional, the LRI expressed an additional concern: blinding audience members. If you have a field arrangement where the audience is behind either of the towers (as is typical when the venue is a basketball arena), this may be something to keep in mind, even if you only turn the light on when aiming.
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