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View Poll Results: What is the best FRC game ever developed?
Aerial Assist 83 38.07%
Ultimate Ascent 88 40.37%
Rebound Rumble 18 8.26%
Aim High 8 3.67%
FIRST Frenzy 21 9.63%
Voters: 218. You may not vote on this poll

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Unread 04-13-2016, 01:10 AM
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Re: Best FIRST Game EVER?

Well I think recycle rush and lunacy would be my top two picks hahahahaa just kidding....


Aerial assist for sure is my number one nothing beats a game where it comes down to defense to win and a smart strategy
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Unread 04-13-2016, 07:19 AM
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Re: Best FIRST Game EVER?

Quote:
Originally Posted by Lobão View Post
2004 First Frenzy
Always say that.
Different ways to score, 2 sizes of balls, movable parts, great field with big obstacles but plenty of space to move and the human player could make difference too.

FRC 2007 Rack n´Roll
Strategy game (board game with robots) with great autonomous challenge and interaction between robots (one climbing the other at the end)
Agree with you here. Especially FIRST Frenzy. The first Autonomous.
Both of these games had a visual component that the audience could use to gauge the performance of the alliances.

Quote:
Originally Posted by Chris Hibner View Post
2000 (Coopertition FIRST) was easily the best game in my mind. It could be played on TV and do well. It had everything that makes a great game for me:

1) Great race at the start of the match to tip the balance, but the advantage can be overcome.
2) The scoring is at the center of the field, so you can see all of the action.
3) You can always tell who's winning just by looking at the field - no need for real-time scoring.
4) Many ways to play the game led to many different robot designs.
5) Great end game
6) Great strategies

To me, 2000 is the only game that could make it in front of a non-FIRST audience.
The first game with a hang. All of the game pieces stayed on the field.
There was a legitimate endgame of hanging or trying to get on the ramp.

Quote:
Originally Posted by Wert3141 View Post
I thought 2012 (Rebound Rumble) was an amazingly well designed game. It was very easy for newcomers to follow and watch, the real time scoring was spot on, it had just the right amount of defense, and the end game was insane to watch.
Very true.

While I love Stronghold, the endgame is not quite as exciting as Rebound Rumble or Rack"n"Roll. Unless the Robots scale the Tower.

Similar to Aerial Assist, or Ultimate Ascent, the game pieces are recycled or disappear, requiring the audience to watch the scoring screen to assess the progress of the match. Requires a good Game Announcer to build suspense.
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Unread 04-13-2016, 06:04 PM
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Re: Best FIRST Game EVER?

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Originally Posted by MooreteP View Post
Agree with you here. Especially FIRST Frenzy. The first Autonomous.
Actually the first game with autonomous was Stack Attack if I remember correctly....:0)

Note: I am NOT advocating for that game as the best ever... NOOOO!
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Unread 04-13-2016, 07:38 AM
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Re: Best FIRST Game EVER?

Quote:
Originally Posted by who716 View Post
Well I think recycle rush and lunacy would be my top two picks hahahahaa just kidding....
Lunacy had great game theory.
While you were scoring, you could be scored upon.
It also had the best introduction.
Lunacy Introduction
The static electricity issues with the Regolith were amusing.
Dean himself was observed on the field with a water bottle sprayer at a competition.
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Unread 04-13-2016, 07:52 AM
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Re: Best FIRST Game EVER?

Of the seasons I've been significantly involved in (2006-2016):

My personal opinion is if a lot of the "older" games, that most everyone loved at the time (Aim High, for instance), were repeated many would like the game less. The standards are higher for games now, and our more distant memories tend to be tinted positively or negatively...

Tier 1 - Games that seem fantastic top-to-bottom
2016 - Stronghold
2013 - Ultimate Ascent
2010 - Breakaway

Tier 2 - Games that had a lot going for them, but with a non-trivial flaw or two
2015 - Recycle Rush
2012 - Rebound Rumble
2011 - Logomotion
2008 - Overdrive
2006 - Aim High

Tier 3 - Generally good games, with at least one element that significantly tarnished the game
2014 - Aerial Assist
2007 - Rack 'n Roll

Tier 4 - I'd really rather not compete in this game again
2009 - Lunacy
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