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#61
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Re: Is FRC giving high CG robots a free pass on defense?
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#62
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Re: Is FRC giving high CG robots a free pass on defense?
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Refs do a great job at making very difficult decisions... it is nearly impossible for them to judge intent with the current rule. This suggested change provides much improved context for that judgement call. |
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#63
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Re: Is FRC giving high CG robots a free pass on defense?
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![]() There is a reason why that rule came into existence... You can't make an untippable robot vs a ramp robot. Kinda concerning people think this a good idea. Instead of giving them hard calls, make tipping common place with robot damage! |
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#64
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Re: Is FRC giving high CG robots a free pass on defense?
How would one make a ramp robot without extending outside the frame perimeter? (I'm assuming bumper rules will be the same).
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#65
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Re: Is FRC giving high CG robots a free pass on defense?
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https://youtu.be/Gbdb3ZiHdq8?t=1m58s I know the poofs got flipped earlier that year too from bumper to bumper contact. If there is enough traction between the robots and contact is made a couple inches above the ground someones going to tip. |
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#66
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Re: Is FRC giving high CG robots a free pass on defense?
Robots are allowed to extend outside of the frame perimeter...
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#67
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Re: Is FRC giving high CG robots a free pass on defense?
I believe my suggestion prevents teams from putting a ramp (or fork lift) outside their frame perimeter to tip teams. If a robot is outside their frame perimeter and contacts another team who tips, then it's a red card. Any other situations (such as pure bumper to bumper contact) would be no penalty.
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#68
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Re: Is FRC giving high CG robots a free pass on defense?
For anyone not understanding, what Mr. XaulZan11 is saying is that any tipping occurred by ONLY bumper contact should be legal. Building ramps or arms that are designed for tipping WILL NOT be legal, because they ARE NOT part of the BUMPER. And since you can't shape the BUMPER to be like a ramp, than all teams will be in the same situation.
It is up to the teams to design bots to have a low center of gravity. It is part of the designing challenge just as much as being able to go under the low bar is. While I agree Mr. XaulZan11 on most of this, I still believe that if one team has consistently tipped more than a couple of bots at a regional, than they should be talked to, and excessive tipping should result on penalties. In my opinion first time tippers, or even second time tippers that only used bumper contact while tipping should not be penalized. |
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#69
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Re: Is FRC giving high CG robots a free pass on defense?
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#70
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Re: Is FRC giving high CG robots a free pass on defense?
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It still would have not worked really for 2016. Pneumatic wheels make any robot easy to tip. I actually don't mind it for other years however. |
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#71
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Re: Is FRC giving high CG robots a free pass on defense?
Just curious, are you saying that bots with pneumatic wheels are easy to tip? Or are you saying that bots with pneumatic wheels can easily tip others?
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#72
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Re: Is FRC giving high CG robots a free pass on defense?
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. I am saying that even elite teams get tipped from bumper to bumper contact. If I am in a match with the Poofs (and I don't care about making my Grandma proud) then I am absolutely going to flip them if there isn't going to be a penalty. And you can flip the Poofs just like you could flip any robot (unless the the robot you are trying to flip has no traction underneath, like if they have mecanums or regolith). |
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#73
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Re: Is FRC giving high CG robots a free pass on defense?
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#74
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Re: Is FRC giving high CG robots a free pass on defense?
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#75
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Re: Is FRC giving high CG robots a free pass on defense?
True..... but all I can say is, good luck trying to tip ours. While I know low clearance bots were hard or impossible to do in aerial assist, in most games it is possible to design a bot to have a really really really hard time to tip even with pneumatic wheels.
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