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  #16   Spotlight this post!  
Unread 29-04-2016, 11:44
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Re: A Uniquely Stronghold Moral Quandry

I think that this is absolutely okay. Championships is the event you go to in order to win games. Mentors might say otherwise, but every student is thinking it. They want to win. This is just one completely viable strategy for winning.

And honestly- it probably wouldn't even be noticeable to anyone who doesn't take a second look.
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Unread 29-04-2016, 14:13
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Re: A Uniquely Stronghold Moral Quandry

Quote:
Originally Posted by mathking View Post
What if you alliance is totally outmatched and has a non-functional robot, so you can't capture the tower. You are too far down to be an alliance captain. So you choose to focus on showing that you can score boulders in the hopes that someone picks you rather than on breaching the outerworks? I don't think anyone would say this was immoral, even if the breaching were more likely to garner a ranking point. Doing something valuable in the game to the best of your abilities to highlight why teams should consider you as a partner is part of the larger game that is the who tournament.
I don't see any issue with this. I can't find the post now, but I recall reading that 254 changed their strategy in 2012 after finding themselves outside of picking position to just scoring balls and ignoring all balances to showcase their scoring to 341. If it's good enough for a hall of fame team...
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Unread 29-04-2016, 14:37
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Re: A Uniquely Stronghold Moral Quandry

Quote:
Originally Posted by FrankJ View Post
... encouraging another team to less than its best ...
There is no such thing as a team's "best", in any absolute sense.

There is no single, universally-agreed goal in an FRC tournament, so unless local entropy takes a sudden and surprising dive during a tournament, there won't be a "best" strategy/action/tactic/etc. for each/all team(s) in a tournament to employ.

Additionally, teams' robots, drivers, scouts, pit crews, parts inventories, travel budgets, etc. are different, meaning that an approach that might give one team a high probability of achieving their goal, might be a terrible approach for another team trying to achieve that same goal in the same circumstances.

There can sometimes be unambiguous things for a specific team with a particular robot to do, once that team has chosen a goal, but even then at some point in a tournament the team usually faces a selection of paths involving plenty of unknowns.

It's all shades of gray.

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