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#1
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Re: 2016 IRI Rule Change Suggestions
This might not be possible as FMS might need to be changed but....
Get rid of RP for breaching in quals and replace it with the 20 points you get in elims. Breaching should happen in every match, especially at IRI, and having it give an RP was an OP move by FIRST. Giving it the 20 point bonus still puts a emphasis on making sure the breach happpens. |
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#2
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Re: 2016 IRI Rule Change Suggestions
Given that there were still missed crossings on Einstein, something should be done to fix that..
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#3
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Re: 2016 IRI Rule Change Suggestions
Get rid of any and all tiebreakers. Replay every tie in elims.
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#4
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Re: 2016 IRI Rule Change Suggestions
Eliminate the portcullis (already being done), drawbridge, and sally port. No more major visibility problems, no more problems with teams missing boulders they can't see. In return require all 5 defenses be knocked out for a breach, and as others have said give breaching a point value reward instead of ranking points.
No audience selection - just let the teams choose all of them. |
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#5
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Re: 2016 IRI Rule Change Suggestions
Go back to explaining fouls.
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#6
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Re: 2016 IRI Rule Change Suggestions
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#7
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Re: 2016 IRI Rule Change Suggestions
Ties in eliminations are decided by another match not tiebreakers.
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#8
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Re: 2016 IRI Rule Change Suggestions
Quote:
![]() This. So much this. |
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#9
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Re: 2016 IRI Rule Change Suggestions
Quote:
In addition, remove the batter requirement for captures. I'm assuming tower strength will be raised for IRI and putting that many balls in the tower is an impressive effort in itself. Removing this requirement will remove the chances of a weaker 3rd robot losing the alliance 25pts by not being able to make it back to the batter on time, and opens up more strategic flexibility within the last 30s of the match. |
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#10
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Re: 2016 IRI Rule Change Suggestions
Quote:
For the breach, the importance is less, as one robot could theoretically achieve a breach alone, but if we are changing the capture, we might as well change the breach over to elims style too. The FMS might even let us do that already, though I am not sure where the play-style change made by the Scorekeeper, and if it necessitates actually running an elims bracket. |
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#11
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Re: 2016 IRI Rule Change Suggestions
When I breach, your secret passage is no longer protected. I can get returning boulders with impunity, and cross back to the neutral zone without negotiating a defense.
This has the following advantages: - it encourages faster breaching. - it encourages higher scores - it gets rid of some penalties - it fits the theme This can be combined with many of the other permutations mentioned (forcing three crossings, crossing all five for a breach, doing away with ranking points, etc). You might also remove the one defender limit when the walls fall, if you want to force teams to be more strategic about it. Look at it like this - whatever you do by forcing additional crossings is still going to be easy for IRI teams to do in two minutes. Anything that's reasonable enough to be implemented will still happen every match, it will just take longer and we'll end up with less scoring. This wil make fast breaching more important while still keeping the focus for the audience on robots shooting balls. Last edited by Kris Verdeyen : 01-05-2016 at 22:03. |
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#12
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Re: 2016 IRI Rule Change Suggestions
Quote:
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#13
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Re: 2016 IRI Rule Change Suggestions
Tactical Flashlights must be on a switch for safety purposes. Accidental shining of flashlight near person (spectators included) is a technical foul, quickly escalating E&R with a red card foul.
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#14
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Re: 2016 IRI Rule Change Suggestions
Would this include LED rings?
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#15
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Re: 2016 IRI Rule Change Suggestions
While bright, the LED rings do not focus the light into a tight beam.
That said, there were some teams with LED rings that would be better called round LED panels. Maybe LED rings with more than 20 (?) LED lights. |
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