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#16
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Re: New Off-season Defenses
As much as we'd love to cart Tim around to every off-season event, I think we'll have to pass. It was hard enough getting him to two event in two pieces.
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#17
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Re: New Off-season Defenses
Quote:
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#18
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Re: New Off-season Defenses
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![]() Last edited by rlowe61 : 02-05-2016 at 14:30. |
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#19
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Re: New Off-season Defenses
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#20
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Re: New Off-season Defenses
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#21
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Re: New Off-season Defenses
In the midst of craziness and rambling, here's an actual good idea
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#22
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Re: New Off-season Defenses
I think this would be a difficult change for FMS. Unless you just didn't get any points at all for crossing this defense in auto or teleop.
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#23
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Re: New Off-season Defenses
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Of course, offseason events like to make up their own rules... |
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#24
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Re: New Off-season Defenses
MAR will also not be providing the portcullis to off-season events. If anyone (or group) wants to design and build a replacement defense, we have a few bases available.
PM or email me. |
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#25
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Re: New Off-season Defenses
Why don't we do that? It will still allow robots designed solely for crossing defenses would still be able to cross, and it would make it easier for robots designed to shoot to do that. If anything, it think it would make the game more exciting, more high scoring shots.
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#26
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Re: New Off-season Defenses
I wouldn't put nothing in the base- the holes in the platform for the defenses' wheels would be problematic for robot wheels.
A flat defense that you put in the slot with the mentioned rule change would certainly be interesting. |
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#27
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Re: New Off-season Defenses
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"Quote:
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#28
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Re: New Off-season Defenses
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#29
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Re: New Off-season Defenses
You mean that they cross it like they would cross a drawbridge, right?
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#30
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Re: New Off-season Defenses
That's answers my question. I just wanted to know if the defense being crossed like a drawbridge or a sally port (I didn't realize initially that the sally port was included) caused the special points/tower increase/etc. to occur. Thanks.
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